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Arma Reforger Script API
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Public Member Functions | |
| proto external void | SetPreviewItem (ItemPreviewWidget widget, IEntity item, PreviewRenderAttributes attributes=null, bool forceRefresh=false) |
| Set item to preview, optional override for PreviewRenderAttributes and forcing refresh of preview item (usualy not needed since system is taking care of updating hierarchy when entity hierarchy is changed) | |
| proto external void | SetPreviewItemFromPrefab (ItemPreviewWidget widget, ResourceName prefabResource, PreviewRenderAttributes attributes=null, bool forceRefresh=false) |
| proto external IEntity | ResolvePreviewEntityForPrefab (ResourceName prefabResource) |
| proto external IEntity ItemPreviewManagerEntity.ResolvePreviewEntityForPrefab | ( | ResourceName | prefabResource | ) |
| proto external void ItemPreviewManagerEntity.SetPreviewItem | ( | ItemPreviewWidget | widget, |
| IEntity | item, | ||
| PreviewRenderAttributes | attributes = null, | ||
| bool | forceRefresh = false ) |
Set item to preview, optional override for PreviewRenderAttributes and forcing refresh of preview item (usualy not needed since system is taking care of updating hierarchy when entity hierarchy is changed)
| proto external void ItemPreviewManagerEntity.SetPreviewItemFromPrefab | ( | ItemPreviewWidget | widget, |
| ResourceName | prefabResource, | ||
| PreviewRenderAttributes | attributes = null, | ||
| bool | forceRefresh = false ) |