Arma Reforger Script API
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Public Member Functions | |
proto external void | SetPreviewItem (ItemPreviewWidget widget, IEntity item, PreviewRenderAttributes attributes=null, bool forceRefresh=false) |
Set item to preview, optional override for PreviewRenderAttributes and forcing refresh of preview item (usualy not needed since system is taking care of updating hierarchy when entity hierarchy is changed) | |
proto external void | SetPreviewItemFromPrefab (ItemPreviewWidget widget, ResourceName prefabResource, PreviewRenderAttributes attributes=null, bool forceRefresh=false) |
proto external IEntity | ResolvePreviewEntityForPrefab (ResourceName prefabResource) |
proto external IEntity ItemPreviewManagerEntity.ResolvePreviewEntityForPrefab | ( | ResourceName | prefabResource | ) |
proto external void ItemPreviewManagerEntity.SetPreviewItem | ( | ItemPreviewWidget | widget, |
IEntity | item, | ||
PreviewRenderAttributes | attributes = null , |
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bool | forceRefresh = false |
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) |
Set item to preview, optional override for PreviewRenderAttributes and forcing refresh of preview item (usualy not needed since system is taking care of updating hierarchy when entity hierarchy is changed)
proto external void ItemPreviewManagerEntity.SetPreviewItemFromPrefab | ( | ItemPreviewWidget | widget, |
ResourceName | prefabResource, | ||
PreviewRenderAttributes | attributes = null , |
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bool | forceRefresh = false |
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) |