◆ GetEffectPosition()
proto external EntitySlotInfo MotorExhaustEffectComponent.GetEffectPosition |
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| ) |
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◆ GetOwner()
proto external IEntity MotorExhaustEffectComponent.GetOwner |
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◆ GetRpmScaled()
proto external float MotorExhaustEffectComponent.GetRpmScaled |
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Get current scaled RPM.
- Returns
- RPM value in <0, 1>
◆ GetSignalRpm()
proto external float MotorExhaustEffectComponent.GetSignalRpm |
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Get current RPM.
- Returns
- RPM value in <0, maxRpm>
◆ GetSignalThrust()
proto external float MotorExhaustEffectComponent.GetSignalThrust |
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◆ OnDelete()
void MotorExhaustEffectComponent.OnDelete |
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IEntity |
owner | ) |
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◆ OnInit()
void MotorExhaustEffectComponent.OnInit |
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IEntity |
owner | ) |
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◆ TurnOff()
proto external void MotorExhaustEffectComponent.TurnOff |
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Remove every particle associed with this effect.
◆ TurnOn()
proto external void MotorExhaustEffectComponent.TurnOn |
( |
IEntity |
owner | ) |
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Active particle associed with this effect.
- Parameters
-
owner | Owner of this component |
The documentation for this interface was generated from the following file:
- Game/generated/Vehicle/MotorExhaustEffectComponent.c