◆ GetEffectPosition()
      
        
          | proto external EntitySlotInfo MotorExhaustEffectComponent.GetEffectPosition  | 
          ( | 
           | ) | 
           | 
        
      
 
 
◆ GetOwner()
      
        
          | proto external IEntity MotorExhaustEffectComponent.GetOwner  | 
          ( | 
           | ) | 
           | 
        
      
 
 
◆ GetRpmScaled()
      
        
          | proto external float MotorExhaustEffectComponent.GetRpmScaled  | 
          ( | 
           | ) | 
           | 
        
      
 
Get current scaled RPM. 
- Returns
 - RPM value in <0, 1> 
 
 
 
◆ GetSignalRpm()
      
        
          | proto external float MotorExhaustEffectComponent.GetSignalRpm  | 
          ( | 
           | ) | 
           | 
        
      
 
Get current RPM. 
- Returns
 - RPM value in <0, maxRpm> 
 
 
 
◆ GetSignalThrust()
      
        
          | proto external float MotorExhaustEffectComponent.GetSignalThrust  | 
          ( | 
           | ) | 
           | 
        
      
 
 
◆ OnDelete()
      
        
          | void MotorExhaustEffectComponent.OnDelete  | 
          ( | 
          IEntity |           owner | ) | 
           | 
        
      
 
 
◆ OnInit()
      
        
          | void MotorExhaustEffectComponent.OnInit  | 
          ( | 
          IEntity |           owner | ) | 
           | 
        
      
 
 
◆ TurnOff()
      
        
          | proto external void MotorExhaustEffectComponent.TurnOff  | 
          ( | 
           | ) | 
           | 
        
      
 
Remove every particle associed with this effect. 
 
 
◆ TurnOn()
      
        
          | proto external void MotorExhaustEffectComponent.TurnOn  | 
          ( | 
          IEntity |           owner | ) | 
           | 
        
      
 
Active particle associed with this effect. 
- Parameters
 - 
  
    | owner | Owner of this component  | 
  
   
 
 
The documentation for this interface was generated from the following file:
- Game/generated/Vehicle/MotorExhaustEffectComponent.c