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| override bool | _WB_OnKeyChanged (BaseContainer src, string key, BaseContainerList ownerContainers, IEntity parent) |
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| override void | OnShapeInitInternal (IEntitySource shapeEntitySrc, ShapeEntity shapeEntity) |
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| float | SamplePerlin (float time, float frequency=20, float seed=1, float amplitude=1, float phaseOffset=0) |
| | Get a perlin value given specific parameters.
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| void | GenerateAssetPoints (notnull array< ref SCR_PrefabGeneratorPointMeta > metas) |
| | generates array of positions(+other data) where each asset is supposed to spawn
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| array< ref SCR_PrefabGeneratorPointMeta > | GetMetaListLineFromOffsetShape () |
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| array< ref SCR_PrefabGeneratorPointMeta > | GetMetaListSplineFromShapeOffset () |
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| override void | OnShapeChangedInternal (IEntitySource shapeEntitySrc, ShapeEntity shapeEntity, array< vector > mins, array< vector > maxes) |
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| void | Generate () |
| | Generate the assets.
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| void | DrawCurveDebug (array< ref SCR_PrefabGeneratorPointMeta > metas) |
| | Draws debug curve.
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| void | PrefabGeneratorEntity (IEntitySource src, IEntity parent) |
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| override void | OnShapeTransformInternal (IEntitySource shapeEntitySrc, ShapeEntity shapeEntity, array< vector > mins, array< vector > maxes) |
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| void | UpdateTerrainSimple (bool forceUpdate=false) |
| | wrapper method around UpdateTerrain that sets m_ShapeEntity up
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| void | UpdateTerrain (notnull ShapeEntity shapeEntity, bool forceUpdate, notnull array< vector > updateMins, notnull array< vector > updateMaxes) |
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| void | SCR_LineTerrainShaperGeneratorBaseEntity (IEntitySource src, IEntity parent) |
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| void | ResetShapeNextPointHelper () |
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| override void | _WB_AfterWorldUpdate (float timeSlice) |
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| override int | _WB_GetAfterWorldUpdateSpecs (IEntitySource src) |
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| override void | OnIntersectingShapeChangedXZInternal (IEntitySource shapeEntitySrc, IEntitySource other, array< vector > mins, array< vector > maxes) |
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| void | ResetGeneratorPosition (ShapeEntity shapeEntity=null) |
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| void | DeleteAllChildren () |
| | Delete all children without distinction, using WorldEditorAPI.
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| array< vector > | GetWorldAnchorPoints (notnull IEntitySource shapeEntitySrc) |
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| array< vector > | GetWorldTesselatedShapePoints (notnull IEntitySource shapeEntitySrc) |
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| Color | GetColor () |
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| void | ColorShape () |
| | Set shape's line colour to GetColor() value.
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| IEntitySource | GetShapeSource () |
| | Get the parent shape above this generator (has to be the direct parent)
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| void | SCR_GeneratorBaseEntity (IEntitySource src, IEntity parent) |
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| override void | _WB_OnInit (inout vector mat[4], IEntitySource src) |
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| override void | _WB_OnCreate (IEntitySource src) |
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| override void | _WB_OnParentChange (IEntitySource src, IEntitySource prevParentSrc) |
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| override void | _WB_OnDelete (IEntitySource src) |
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| override bool | _WB_CanSelect (IEntitySource src) |
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| map< int, ref ShapePointDataScriptBase > | GetFirstPointDataMap (TypeName wantedType=ShapePointDataScriptBase) |
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| map< int, ref array< ref ShapePointDataScriptBase > > | GetPointDataMap (TypeName wantedType=ShapePointDataScriptBase) |
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| static array< vector > | GetPoints (notnull IEntitySource shapeEntitySrc) |
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| static array< vector > | GetAnchorPoints (notnull IEntitySource shapeEntitySrc, float offset=0, bool isShapeClosed=false) |
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| static array< vector > | GetTesselatedShapePoints (notnull IEntitySource shapeEntitySrc, float offset=0, bool isShapeClosed=false) |
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