SCR_GeneratorBaseEntity responsibilities:  
 More...
 | 
| override void  | _WB_OnParentChange (IEntitySource src, IEntitySource prevParentSrc) | 
|   | 
| override bool  | _WB_OnKeyChanged (BaseContainer src, string key, BaseContainerList ownerContainers, IEntity parent) | 
|   | 
| override bool  | _WB_CanSelect (IEntitySource src) | 
|   | 
| override void  | OnShapeChangedInternal (IEntitySource shapeEntitySrc, ShapeEntity shapeEntity, array< vector > mins, array< vector > maxes) | 
|   | 
| override void  | OnShapeInitInternal (IEntitySource shapeEntitySrc, ShapeEntity shapeEntity) | 
|   | 
| map< int, ref ShapePointDataScriptBase >  | GetFirstPointDataMap (TypeName wantedType=ShapePointDataScriptBase) | 
|   | 
| map< int, ref array< ref ShapePointDataScriptBase > >  | GetPointDataMap (TypeName wantedType=ShapePointDataScriptBase) | 
|   | 
| override void  | _WB_OnCreate (IEntitySource src) | 
|   | 
 | 
| static array< vector >  | GetPoints (notnull IEntitySource shapeEntitySrc) | 
|   | 
| static array< vector >  | GetAnchorPoints (notnull IEntitySource shapeEntitySrc, float offset=0, bool isShapeClosed=false) | 
|   | 
| static array< vector >  | GetTesselatedShapePoints (notnull IEntitySource shapeEntitySrc, float offset=0, bool isShapeClosed=false) | 
|   | 
SCR_GeneratorBaseEntity responsibilities: 
- trigger a warning if the generator is not the child of a shape
 
- keep the generator at shape's {0,0,0}, at angles {0,0,0}, at scale 1
 
- delete all child entities if no parent is set
 
- set generator's and shape's "Editor Only" flag
 
- provide methods to get offset shapes through SCR_ParallelShapeHelper usage (for parallel lines or smaller/bigger areas)
 
- manage the m_Source variable
 
- manage the m_ParentShapeSource variable
 
- manage the m_iSourceLayerID variable
 
- carry a debug shape manager reference 
 
 
◆ SCR_GeneratorBaseEntity()
  
  
      
        
          | void SCR_GeneratorBaseEntity.SCR_GeneratorBaseEntity  | 
          ( | 
          IEntitySource |           src,  | 
         
        
           | 
           | 
          IEntity |           parent ) | 
         
       
   | 
  
protected   | 
  
 
 
◆ _WB_CanSelect()
      
        
          | override bool SCR_GeneratorBaseEntity._WB_CanSelect  | 
          ( | 
          IEntitySource |           src | ) | 
           | 
        
      
 
 
◆ _WB_OnCreate()
      
        
          | override void SCR_GeneratorBaseEntity._WB_OnCreate  | 
          ( | 
          IEntitySource |           src | ) | 
           | 
        
      
 
 
◆ _WB_OnKeyChanged()
      
        
          | override bool SCR_GeneratorBaseEntity._WB_OnKeyChanged  | 
          ( | 
          BaseContainer |           src,  | 
        
        
           | 
           | 
          string |           key,  | 
        
        
           | 
           | 
          BaseContainerList |           ownerContainers,  | 
        
        
           | 
           | 
          IEntity |           parent ) | 
        
      
 
 
◆ _WB_OnParentChange()
      
        
          | override void SCR_GeneratorBaseEntity._WB_OnParentChange  | 
          ( | 
          IEntitySource |           src,  | 
        
        
           | 
           | 
          IEntitySource |           prevParentSrc ) | 
        
      
 
 
◆ ColorShape()
  
  
      
        
          | void SCR_GeneratorBaseEntity.ColorShape  | 
          ( | 
           | ) | 
           | 
         
       
   | 
  
protected   | 
  
 
 
◆ DeleteAllChildren()
  
  
      
        
          | void SCR_GeneratorBaseEntity.DeleteAllChildren  | 
          ( | 
           | ) | 
           | 
         
       
   | 
  
protected   | 
  
 
Delete all children without distinction, using WorldEditorAPI. 
 
 
◆ GetAnchorPoints()
  
  
      
        
          | static array< vector > SCR_GeneratorBaseEntity.GetAnchorPoints  | 
          ( | 
          notnull IEntitySource |           shapeEntitySrc,  | 
         
        
           | 
           | 
          float |           offset = 0,  | 
         
        
           | 
           | 
          bool |           isShapeClosed = false ) | 
         
       
   | 
  
staticprotected   | 
  
 
- Parameters
 - 
  
    | [in] | shapeEntitySrc |  | 
    | [in] | offset | offset from the current shape; negative = to the left, positive = to the right  | 
    | [in] | isShapeClosed |  | 
  
   
- Returns
 - 3D anchor points relative to the provided shape source; or empty array if not a shape (never null) 
 
 
 
◆ GetColor()
  
  
      
        
          | Color SCR_GeneratorBaseEntity.GetColor  | 
          ( | 
           | ) | 
           | 
         
       
   | 
  
protected   | 
  
 
 
◆ GetFirstPointDataMap()
      
        
          | map< int, ref ShapePointDataScriptBase > SCR_GeneratorBaseEntity.GetFirstPointDataMap  | 
          ( | 
          TypeName |           wantedType = ShapePointDataScriptBase | ) | 
           | 
        
      
 
- Parameters
 - 
  
    | [in] | wantedType | wanted data type - if all of them are wanted, use "ShapePointDataScriptBase"  | 
  
   
- Returns
 - a map of <anchorIndex, dataPoint> - if there is no filtered data on one point, the index is not present in the map 
 
 
 
◆ GetPointDataMap()
      
        
          | map< int, ref array< ref ShapePointDataScriptBase > > SCR_GeneratorBaseEntity.GetPointDataMap  | 
          ( | 
          TypeName |           wantedType = ShapePointDataScriptBase | ) | 
           | 
        
      
 
- Parameters
 - 
  
    | [in] | wantedType | wanted data type - if all of them are wanted, use "ShapePointDataScriptBase"  | 
  
   
- Returns
 - a map of <anchorIndex, dataPoint> - if there is no filtered data on one point, the index is not present in the map 
 
 
 
◆ GetPoints()
  
  
      
        
          | static array< vector > SCR_GeneratorBaseEntity.GetPoints  | 
          ( | 
          notnull IEntitySource |           shapeEntitySrc | ) | 
           | 
         
       
   | 
  
staticprotected   | 
  
 
 
◆ GetShapeSource()
  
  
      
        
          | IEntitySource SCR_GeneratorBaseEntity.GetShapeSource  | 
          ( | 
           | ) | 
           | 
         
       
   | 
  
protected   | 
  
 
Get the parent shape above this generator (has to be the direct parent) 
 
 
◆ GetTesselatedShapePoints()
  
  
      
        
          | static array< vector > SCR_GeneratorBaseEntity.GetTesselatedShapePoints  | 
          ( | 
          notnull IEntitySource |           shapeEntitySrc,  | 
         
        
           | 
           | 
          float |           offset = 0,  | 
         
        
           | 
           | 
          bool |           isShapeClosed = false ) | 
         
       
   | 
  
staticprotected   | 
  
 
- Parameters
 - 
  
    | [in] | shapeEntitySrc |  | 
    | [in] | offset |  | 
    | [in] | isShapeClosed |  | 
  
   
- Returns
 - 3D points relative to the provided shape source or null if WorldEditorAPI is not available / source is not a shape 
 
 
 
◆ GetWorldAnchorPoints()
  
  
      
        
          | array< vector > SCR_GeneratorBaseEntity.GetWorldAnchorPoints  | 
          ( | 
          notnull IEntitySource |           shapeEntitySrc | ) | 
           | 
         
       
   | 
  
protected   | 
  
 
- Parameters
 - 
  
  
 
- Returns
 - 3D anchor points in absolute (world) coordinates or null if WorldEditorAPI is not available / source is not a shape 
 
 
 
◆ GetWorldTesselatedShapePoints()
  
  
      
        
          | array< vector > SCR_GeneratorBaseEntity.GetWorldTesselatedShapePoints  | 
          ( | 
          notnull IEntitySource |           shapeEntitySrc | ) | 
           | 
         
       
   | 
  
protected   | 
  
 
- Parameters
 - 
  
  
 
- Returns
 - 3D points in absolute (world) coordinates or null if WorldEditorAPI is not available / source is not a shape 
 
 
 
◆ OnIntersectingShapeChangedXZInternal()
  
  
      
        
          | override void SCR_GeneratorBaseEntity.OnIntersectingShapeChangedXZInternal  | 
          ( | 
          IEntitySource |           shapeEntitySrc,  | 
         
        
           | 
           | 
          IEntitySource |           other,  | 
         
        
           | 
           | 
          array< vector > |           mins,  | 
         
        
           | 
           | 
          array< vector > |           maxes ) | 
         
       
   | 
  
protected   | 
  
 
 
◆ OnShapeChangedInternal()
      
        
          | override void SCR_GeneratorBaseEntity.OnShapeChangedInternal  | 
          ( | 
          IEntitySource |           shapeEntitySrc,  | 
        
        
           | 
           | 
          ShapeEntity |           shapeEntity,  | 
        
        
           | 
           | 
          array< vector > |           mins,  | 
        
        
           | 
           | 
          array< vector > |           maxes ) | 
        
      
 
 
◆ OnShapeInitInternal()
      
        
          | override void SCR_GeneratorBaseEntity.OnShapeInitInternal  | 
          ( | 
          IEntitySource |           shapeEntitySrc,  | 
        
        
           | 
           | 
          ShapeEntity |           shapeEntity ) | 
        
      
 
 
◆ ResetGeneratorPosition()
  
  
      
        
          | void SCR_GeneratorBaseEntity.ResetGeneratorPosition  | 
          ( | 
          ShapeEntity |           shapeEntity = null | ) | 
           | 
         
       
   | 
  
protected   | 
  
 
 
◆ BASE_GENERATOR_COLOUR
  
  
      
        
          | const int SCR_GeneratorBaseEntity.BASE_GENERATOR_COLOUR = Color.WHITE | 
         
       
   | 
  
staticprotected   | 
  
 
 
◆ m_bEnableGeneration
  
  
      
        
          | bool SCR_GeneratorBaseEntity.m_bEnableGeneration | 
         
       
   | 
  
protected   | 
  
 
 
◆ m_bIsChangingWorkbenchKey
  
  
      
        
          | bool SCR_GeneratorBaseEntity.m_bIsChangingWorkbenchKey | 
         
       
   | 
  
protected   | 
  
 
 
◆ m_iSeed
  
  
      
        
          | int SCR_GeneratorBaseEntity.m_iSeed | 
         
       
   | 
  
protected   | 
  
 
 
◆ m_iSourceLayerID
  
  
      
        
          | int SCR_GeneratorBaseEntity.m_iSourceLayerID | 
         
       
   | 
  
protected   | 
  
 
 
◆ m_ParentShapeSource
  
  
      
        
          | IEntitySource SCR_GeneratorBaseEntity.m_ParentShapeSource | 
         
       
   | 
  
protected   | 
  
 
 
◆ m_RandomGenerator
  
  
      
        
          | ref RandomGenerator SCR_GeneratorBaseEntity.m_RandomGenerator | 
         
       
   | 
  
protected   | 
  
 
 
◆ m_Source
  
  
      
        
          | IEntitySource SCR_GeneratorBaseEntity.m_Source | 
         
       
   | 
  
protected   | 
  
 
the generator's entity source 
 
 
The documentation for this interface was generated from the following file:
- Game/Generators/SCR_GeneratorBaseEntity.c