◆ GetADSActivationPercentagePIP()
| float SCR_2DPIPSightsComponentClass.GetADSActivationPercentagePIP |
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◆ GetADSDeactivationPercentagePIP()
| float SCR_2DPIPSightsComponentClass.GetADSDeactivationPercentagePIP |
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◆ GetBasicParallax()
| float SCR_2DPIPSightsComponentClass.GetBasicParallax |
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◆ GetCameraIndex()
| int SCR_2DPIPSightsComponentClass.GetCameraIndex |
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◆ GetCenterDistance()
| float SCR_2DPIPSightsComponentClass.GetCenterDistance |
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◆ GetCenterOffsetX()
| float SCR_2DPIPSightsComponentClass.GetCenterOffsetX |
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◆ GetCenterOffsetY()
| float SCR_2DPIPSightsComponentClass.GetCenterOffsetY |
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◆ GetDistanceMoveFar()
| float SCR_2DPIPSightsComponentClass.GetDistanceMoveFar |
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◆ GetDistanceMoveNear()
| float SCR_2DPIPSightsComponentClass.GetDistanceMoveNear |
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◆ GetFarPlane()
| float SCR_2DPIPSightsComponentClass.GetFarPlane |
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◆ GetMainCameraOffsetUnfocused()
| vector SCR_2DPIPSightsComponentClass.GetMainCameraOffsetUnfocused |
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◆ GetMaxParallax()
| float SCR_2DPIPSightsComponentClass.GetMaxParallax |
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◆ GetNearPlane()
| float SCR_2DPIPSightsComponentClass.GetNearPlane |
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◆ GetObjectivePIPEdgeMax()
| float SCR_2DPIPSightsComponentClass.GetObjectivePIPEdgeMax |
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◆ GetObjectivePIPEdgeMin()
| float SCR_2DPIPSightsComponentClass.GetObjectivePIPEdgeMin |
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◆ GetPIPLayoutResource()
| ResourceName SCR_2DPIPSightsComponentClass.GetPIPLayoutResource |
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◆ GetRainPPMaterial()
| ResourceName SCR_2DPIPSightsComponentClass.GetRainPPMaterial |
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◆ GetResolutionScale()
| float SCR_2DPIPSightsComponentClass.GetResolutionScale |
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◆ GetReticlePIPScale()
| float SCR_2DPIPSightsComponentClass.GetReticlePIPScale |
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◆ GetRTargetWidgetName()
| string SCR_2DPIPSightsComponentClass.GetRTargetWidgetName |
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◆ GetRTTextureWidgetName()
| string SCR_2DPIPSightsComponentClass.GetRTTextureWidgetName |
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◆ GetScopeHDRMaterial()
| ResourceName SCR_2DPIPSightsComponentClass.GetScopeHDRMaterial |
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◆ GetUnderwaterPPMaterial()
| ResourceName SCR_2DPIPSightsComponentClass.GetUnderwaterPPMaterial |
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◆ GetVignetteParallaxScale()
| float SCR_2DPIPSightsComponentClass.GetVignetteParallaxScale |
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◆ m_fADSActivationPercentagePIP
| float SCR_2DPIPSightsComponentClass.m_fADSActivationPercentagePIP |
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protected |
◆ m_fADSDeactivationPercentagePIP
| float SCR_2DPIPSightsComponentClass.m_fADSDeactivationPercentagePIP |
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protected |
◆ m_fBasicParallax
| float SCR_2DPIPSightsComponentClass.m_fBasicParallax |
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protected |
◆ m_fCenterDistance
| float SCR_2DPIPSightsComponentClass.m_fCenterDistance |
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protected |
◆ m_fCenterOffsetX
| float SCR_2DPIPSightsComponentClass.m_fCenterOffsetX |
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protected |
◆ m_fCenterOffsetY
| float SCR_2DPIPSightsComponentClass.m_fCenterOffsetY |
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protected |
◆ m_fDistanceMoveFar
| float SCR_2DPIPSightsComponentClass.m_fDistanceMoveFar |
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protected |
◆ m_fDistanceMoveNear
| float SCR_2DPIPSightsComponentClass.m_fDistanceMoveNear |
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protected |
◆ m_fFarPlane
| float SCR_2DPIPSightsComponentClass.m_fFarPlane |
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◆ m_fMaxParallax
| float SCR_2DPIPSightsComponentClass.m_fMaxParallax |
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protected |
◆ m_fNearPlane
| float SCR_2DPIPSightsComponentClass.m_fNearPlane |
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protected |
◆ m_fObjectivePIPEdgeMax
| float SCR_2DPIPSightsComponentClass.m_fObjectivePIPEdgeMax |
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protected |
◆ m_fObjectivePIPEdgeMin
| float SCR_2DPIPSightsComponentClass.m_fObjectivePIPEdgeMin |
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◆ m_fResolutionScale
| float SCR_2DPIPSightsComponentClass.m_fResolutionScale |
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◆ m_fReticlePIPScale
| float SCR_2DPIPSightsComponentClass.m_fReticlePIPScale |
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protected |
◆ m_fVignetteParallaxScale
| float SCR_2DPIPSightsComponentClass.m_fVignetteParallaxScale |
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◆ m_iCameraIndex
| int SCR_2DPIPSightsComponentClass.m_iCameraIndex |
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protected |
◆ m_rScopeHDRMatrial
| ResourceName SCR_2DPIPSightsComponentClass.m_rScopeHDRMatrial |
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◆ m_sPIPLayoutResource
| ResourceName SCR_2DPIPSightsComponentClass.m_sPIPLayoutResource |
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◆ m_sRainPPMaterial
| ResourceName SCR_2DPIPSightsComponentClass.m_sRainPPMaterial |
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◆ m_sRTargetWidgetName
| string SCR_2DPIPSightsComponentClass.m_sRTargetWidgetName |
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protected |
◆ m_sRTTextureWidgetName
| string SCR_2DPIPSightsComponentClass.m_sRTTextureWidgetName |
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protected |
◆ m_sUnderwaterPPMaterial
| ResourceName SCR_2DPIPSightsComponentClass.m_sUnderwaterPPMaterial |
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protected |
◆ m_vMainCameraOffsetUnfocused
| vector SCR_2DPIPSightsComponentClass.m_vMainCameraOffsetUnfocused |
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protected |
The documentation for this interface was generated from the following file:
- Game/Weapon/Sights/SCR_2DPIPSightsComponent.c