◆ EOnTaskSimulate()
override ENodeResult SCR_AIBaseTargetToTargetInfo.EOnTaskSimulate |
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AIAgent |
owner, |
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float |
dt |
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) |
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◆ GetOnHoverDescription()
override string SCR_AIBaseTargetToTargetInfo.GetOnHoverDescription |
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◆ GetVariablesIn()
override TStringArray SCR_AIBaseTargetToTargetInfo.GetVariablesIn |
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◆ GetVariablesOut()
override TStringArray SCR_AIBaseTargetToTargetInfo.GetVariablesOut |
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◆ VisibleInPalette()
override bool SCR_AIBaseTargetToTargetInfo.VisibleInPalette |
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◆ BASE_TARGET
const string SCR_AIBaseTargetToTargetInfo.BASE_TARGET = "BaseTargetIn" |
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staticprotected |
◆ m_TargetInfo
◆ s_aVarsIn
ref TStringArray SCR_AIBaseTargetToTargetInfo.s_aVarsIn = {BASE_TARGET} |
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protected |
◆ s_aVarsOut
◆ TARGET_INFO_PORT
const string SCR_AIBaseTargetToTargetInfo.TARGET_INFO_PORT = "TargetInfoOut" |
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staticprotected |
The documentation for this interface was generated from the following file:
- Game/AI/ScriptedNodes/Utils/SCR_AIBaseTargetToTargetInfo.c