◆ EOnTaskSimulate()
      
        
          | override ENodeResult SCR_AIBaseTargetToTargetInfo.EOnTaskSimulate  | 
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          AIAgent |           owner,  | 
        
        
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          float |           dt ) | 
        
      
 
 
◆ GetOnHoverDescription()
  
  
      
        
          | static override string SCR_AIBaseTargetToTargetInfo.GetOnHoverDescription  | 
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◆ GetVariablesIn()
      
        
          | override TStringArray SCR_AIBaseTargetToTargetInfo.GetVariablesIn  | 
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           | ) | 
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◆ GetVariablesOut()
      
        
          | override TStringArray SCR_AIBaseTargetToTargetInfo.GetVariablesOut  | 
          ( | 
           | ) | 
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◆ VisibleInPalette()
  
  
      
        
          | static override bool SCR_AIBaseTargetToTargetInfo.VisibleInPalette  | 
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◆ BASE_TARGET
  
  
      
        
          | const string SCR_AIBaseTargetToTargetInfo.BASE_TARGET = "BaseTargetIn" | 
         
       
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staticprotected   | 
  
 
 
◆ m_TargetInfo
◆ s_aVarsIn
  
  
      
        
          | ref TStringArray SCR_AIBaseTargetToTargetInfo.s_aVarsIn = {BASE_TARGET} | 
         
       
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protected   | 
  
 
 
◆ s_aVarsOut
◆ TARGET_INFO_PORT
  
  
      
        
          | const string SCR_AIBaseTargetToTargetInfo.TARGET_INFO_PORT = "TargetInfoOut" | 
         
       
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staticprotected   | 
  
 
 
The documentation for this interface was generated from the following file:
- Game/AI/ScriptedNodes/Utils/SCR_AIBaseTargetToTargetInfo.c