Arma Reforger Script API
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SCR_AIChangeUnitState Interface Reference
Inheritance diagram for SCR_AIChangeUnitState:

Public Member Functions

override ENodeResult EOnTaskSimulate (AIAgent owner, float dt)
 
override string GetNodeMiddleText ()
 
override TStringArray GetVariablesIn ()
 

Static Public Member Functions

static override string GetOnHoverDescription ()
 

Static Public Attributes

static const string PORT_STATE = "UnitState"
 

Static Protected Member Functions

static override bool VisibleInPalette ()
 

Protected Attributes

EUnitState m_stateToChange
 
bool m_stateAdd
 

Static Protected Attributes

static ref TStringArray s_aVarsIn
 

Member Function Documentation

◆ EOnTaskSimulate()

override ENodeResult SCR_AIChangeUnitState.EOnTaskSimulate ( AIAgent owner,
float dt )

◆ GetNodeMiddleText()

override string SCR_AIChangeUnitState.GetNodeMiddleText ( )

◆ GetOnHoverDescription()

static override string SCR_AIChangeUnitState.GetOnHoverDescription ( )
static

◆ GetVariablesIn()

override TStringArray SCR_AIChangeUnitState.GetVariablesIn ( )

◆ VisibleInPalette()

static override bool SCR_AIChangeUnitState.VisibleInPalette ( )
staticprotected

Member Data Documentation

◆ m_stateAdd

bool SCR_AIChangeUnitState.m_stateAdd
protected

◆ m_stateToChange

EUnitState SCR_AIChangeUnitState.m_stateToChange
protected

◆ PORT_STATE

const string SCR_AIChangeUnitState.PORT_STATE = "UnitState"
static

◆ s_aVarsIn

ref TStringArray SCR_AIChangeUnitState.s_aVarsIn
staticprotected
Initial value:
= {
}
static const string PORT_STATE
Definition SCR_AIChangeUnitState.c:3

The documentation for this interface was generated from the following file: