Arma Reforger Script API
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SCR_AICheckLowAmmo Interface Reference
Inheritance diagram for SCR_AICheckLowAmmo:

Public Member Functions

override TStringArray GetVariablesIn ()
 
override TStringArray GetVariablesOut ()
 
override void OnInit (AIAgent owner)
 
override ENodeResult EOnTaskSimulate (AIAgent owner, float dt)
 

Static Public Member Functions

static override bool VisibleInPalette ()
 

Protected Attributes

SCR_AICombatComponent m_CombatComp
 

Static Protected Attributes

const static string WEAPON_COMPONENT_PORT = "WeaponComponent"
 
const static string MUZZLE_ID_PORT = "MuzzleId"
 
const static string LOW_AMMO_PORT = "LowAmmo"
 
static ref TStringArray s_aVarsIn = {WEAPON_COMPONENT_PORT, MUZZLE_ID_PORT}
 
static ref TStringArray s_aVarsOut = {LOW_AMMO_PORT}
 

Member Function Documentation

◆ EOnTaskSimulate()

override ENodeResult SCR_AICheckLowAmmo.EOnTaskSimulate ( AIAgent owner,
float dt )

◆ GetVariablesIn()

override TStringArray SCR_AICheckLowAmmo.GetVariablesIn ( )

◆ GetVariablesOut()

override TStringArray SCR_AICheckLowAmmo.GetVariablesOut ( )

◆ OnInit()

override void SCR_AICheckLowAmmo.OnInit ( AIAgent owner)

◆ VisibleInPalette()

static override bool SCR_AICheckLowAmmo.VisibleInPalette ( )
static

Member Data Documentation

◆ LOW_AMMO_PORT

const static string SCR_AICheckLowAmmo.LOW_AMMO_PORT = "LowAmmo"
staticprotected

◆ m_CombatComp

SCR_AICombatComponent SCR_AICheckLowAmmo.m_CombatComp
protected

◆ MUZZLE_ID_PORT

const static string SCR_AICheckLowAmmo.MUZZLE_ID_PORT = "MuzzleId"
staticprotected

◆ s_aVarsIn

ref TStringArray SCR_AICheckLowAmmo.s_aVarsIn = {WEAPON_COMPONENT_PORT, MUZZLE_ID_PORT}
staticprotected

◆ s_aVarsOut

ref TStringArray SCR_AICheckLowAmmo.s_aVarsOut = {LOW_AMMO_PORT}
staticprotected

◆ WEAPON_COMPONENT_PORT

const static string SCR_AICheckLowAmmo.WEAPON_COMPONENT_PORT = "WeaponComponent"
staticprotected

The documentation for this interface was generated from the following file: