◆ EOnTaskSimulate()
override ENodeResult SCR_AICreateTargetInfo.EOnTaskSimulate |
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AIAgent | owner, |
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float | dt ) |
◆ GetOnHoverDescription()
static override string SCR_AICreateTargetInfo.GetOnHoverDescription |
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◆ GetVariablesIn()
override TStringArray SCR_AICreateTargetInfo.GetVariablesIn |
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◆ GetVariablesOut()
override TStringArray SCR_AICreateTargetInfo.GetVariablesOut |
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◆ VisibleInPalette()
static override bool SCR_AICreateTargetInfo.VisibleInPalette |
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◆ ENTITY_PORT
const string SCR_AICreateTargetInfo.ENTITY_PORT = "Entity" |
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◆ LAST_SEEN_POSITION_PORT
const string SCR_AICreateTargetInfo.LAST_SEEN_POSITION_PORT = "LastSeenPosition" |
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◆ m_TargetInfo
◆ s_aVarsIn
ref TStringArray SCR_AICreateTargetInfo.s_aVarsIn |
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Initial value:= {
}
static const string ENTITY_PORT
Definition SCR_AICreateTargetInfo.c:5
static const string TIME_SINCE_SEEN_PORT
Definition SCR_AICreateTargetInfo.c:7
static const string LAST_SEEN_POSITION_PORT
Definition SCR_AICreateTargetInfo.c:6
◆ s_aVarsOut
◆ TARGET_INFO_PORT
const string SCR_AICreateTargetInfo.TARGET_INFO_PORT = "TargetInfo" |
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◆ TIME_SINCE_SEEN_PORT
const string SCR_AICreateTargetInfo.TIME_SINCE_SEEN_PORT = "TimeSinceSeen" |
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The documentation for this interface was generated from the following file:
- Game/AI/ScriptedNodes/Utils/SCR_AICreateTargetInfo.c