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| ref Shape  | s1 | 
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| ref Shape  | s2 | 
|   | 
| ref Shape  | s3 | 
|   | 
| ref Shape  | s4 | 
|   | 
| SCR_EAIDangerEventType  | m_eType | 
|   | 
◆ PerformReaction()
◆ AGENT_DEFAULT_HEIGHT
  
  
      
        
          | const float SCR_AIDangerReaction_DoorMovement.AGENT_DEFAULT_HEIGHT = 1.8 | 
         
       
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static   | 
  
 
 
◆ AGENT_DEFAULT_RADIUS
  
  
      
        
          | const float SCR_AIDangerReaction_DoorMovement.AGENT_DEFAULT_RADIUS = 0.3 | 
         
       
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static   | 
  
 
 
◆ REACTION_DIST_SQ
  
  
      
        
          | const float SCR_AIDangerReaction_DoorMovement.REACTION_DIST_SQ = 100.0 | 
         
       
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static   | 
  
 
 
◆ s1
      
        
          | ref Shape SCR_AIDangerReaction_DoorMovement.s1 | 
        
      
 
 
◆ s2
      
        
          | ref Shape SCR_AIDangerReaction_DoorMovement.s2 | 
        
      
 
 
◆ s3
      
        
          | ref Shape SCR_AIDangerReaction_DoorMovement.s3 | 
        
      
 
 
◆ s4
      
        
          | ref Shape SCR_AIDangerReaction_DoorMovement.s4 | 
        
      
 
 
The documentation for this interface was generated from the following file:
- Game/AI/Reaction/Danger/SCR_AIDangerReaction_DoorMovement.c