Arma Reforger Script API
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Public Member Functions | Public Attributes | Static Public Attributes | List of all members
SCR_AIDangerReaction_DoorMovement Interface Reference
Inheritance diagram for SCR_AIDangerReaction_DoorMovement:
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Public Member Functions

override bool PerformReaction (notnull SCR_AIUtilityComponent utility, notnull SCR_AIThreatSystem threatSystem, AIDangerEvent dangerEvent, int dangerEventCount)
 
bool PerformReaction (notnull SCR_AIUtilityComponent utility, notnull SCR_AIThreatSystem threatSystem, AIDangerEvent dangerEvent, int dangerEventCount)
 

Public Attributes

ref Shape s1
 
ref Shape s2
 
ref Shape s3
 
ref Shape s4
 
- Public Attributes inherited from SCR_AIDangerReaction
SCR_EAIDangerEventType m_eType
 

Static Public Attributes

static const float AGENT_DEFAULT_RADIUS = 0.3
 
static const float AGENT_DEFAULT_HEIGHT = 1.8
 
static const float REACTION_DIST_SQ = 100.0
 

Member Function Documentation

◆ PerformReaction()

override bool SCR_AIDangerReaction_DoorMovement.PerformReaction ( notnull SCR_AIUtilityComponent  utility,
notnull SCR_AIThreatSystem  threatSystem,
AIDangerEvent  dangerEvent,
int  dangerEventCount 
)

Implements SCR_AIDangerReaction.

Member Data Documentation

◆ AGENT_DEFAULT_HEIGHT

const float SCR_AIDangerReaction_DoorMovement.AGENT_DEFAULT_HEIGHT = 1.8
static

◆ AGENT_DEFAULT_RADIUS

const float SCR_AIDangerReaction_DoorMovement.AGENT_DEFAULT_RADIUS = 0.3
static

◆ REACTION_DIST_SQ

const float SCR_AIDangerReaction_DoorMovement.REACTION_DIST_SQ = 100.0
static

◆ s1

ref Shape SCR_AIDangerReaction_DoorMovement.s1

◆ s2

ref Shape SCR_AIDangerReaction_DoorMovement.s2

◆ s3

ref Shape SCR_AIDangerReaction_DoorMovement.s3

◆ s4

ref Shape SCR_AIDangerReaction_DoorMovement.s4

The documentation for this interface was generated from the following file: