Arma Reforger Script API
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SCR_AIDecideActivity Interface Reference
Inheritance diagram for SCR_AIDecideActivity:
AITaskScripted AITask Node

Public Member Functions

override void OnInit (AIAgent owner)
 
override ENodeResult EOnTaskSimulate (AIAgent owner, float dt)
 Scripted nodes are suposed to return SUCCESS, FAIL or RUNNING state.
 
override TStringArray GetVariablesOut ()
 
- Public Member Functions inherited from AITaskScripted
void OnEnter (AIAgent owner)
 
void OnAbort (AIAgent owner, Node nodeCausingAbort)
 
- Public Member Functions inherited from Node
proto external int GetNodeID ()
 
proto external TypeName GetVariableType (bool inputPort, string name)
 
proto bool GetVariableIn (string name, out void val)
 
proto void SetVariableOut (string name, void val)
 
proto void ClearVariable (string name)
 
proto void GetCallstackStr (out string val)
 
proto void GetParentTreeName (out string val)
 

Static Public Member Functions

static override bool VisibleInPalette ()
 

Public Attributes

SCR_AIGroupUtilityComponent m_UtilityComponent
 
SCR_AIMessageGoal m_GoalMessage
 
SCR_AIMessageInfo m_InfoMessage
 

Static Public Attributes

static const string PORT_ACTIVITY_TREE = "ActivityTree"
 
static const string PORT_UPDATE_ACTIVITY = "UpdateActivity"
 

Static Protected Attributes

static ref TStringArray s_aVarsOut
 
- Static Protected Attributes inherited from Node
static ref TStringArray m_aEmptyVars = {}
 

Additional Inherited Members

- Protected Member Functions inherited from AITaskScripted
string GetNodeMiddleText ()
 
- Protected Member Functions inherited from Node
TStringArray GetVariablesIn ()
 
- Static Protected Member Functions inherited from Node
static string GetOnHoverDescription ()
 
static bool CanReturnRunning ()
 

Member Function Documentation

◆ EOnTaskSimulate()

override ENodeResult SCR_AIDecideActivity.EOnTaskSimulate ( AIAgent owner,
float dt )

Scripted nodes are suposed to return SUCCESS, FAIL or RUNNING state.

Implements AITaskScripted.

◆ GetVariablesOut()

override TStringArray SCR_AIDecideActivity.GetVariablesOut ( )

Implements Node.

◆ OnInit()

override void SCR_AIDecideActivity.OnInit ( AIAgent owner)

Implements AITaskScripted.

◆ VisibleInPalette()

static override bool SCR_AIDecideActivity.VisibleInPalette ( )
static

Implements Node.

Member Data Documentation

◆ m_GoalMessage

SCR_AIMessageGoal SCR_AIDecideActivity.m_GoalMessage

◆ m_InfoMessage

SCR_AIMessageInfo SCR_AIDecideActivity.m_InfoMessage

◆ m_UtilityComponent

SCR_AIGroupUtilityComponent SCR_AIDecideActivity.m_UtilityComponent

◆ PORT_ACTIVITY_TREE

const string SCR_AIDecideActivity.PORT_ACTIVITY_TREE = "ActivityTree"
static

◆ PORT_UPDATE_ACTIVITY

const string SCR_AIDecideActivity.PORT_UPDATE_ACTIVITY = "UpdateActivity"
static

◆ s_aVarsOut

ref TStringArray SCR_AIDecideActivity.s_aVarsOut
staticprotected
Initial value:
= {
}
static const string PORT_UPDATE_ACTIVITY
Definition SCR_AIDecideActivity.c:4
static const string PORT_ACTIVITY_TREE
Definition SCR_AIDecideActivity.c:3

The documentation for this interface was generated from the following file: