◆ EOnTaskSimulate()
override ENodeResult SCR_AIDecideActivity.EOnTaskSimulate |
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AIAgent | owner, |
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float | dt ) |
◆ GetVariablesOut()
override TStringArray SCR_AIDecideActivity.GetVariablesOut |
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◆ OnInit()
override void SCR_AIDecideActivity.OnInit |
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AIAgent | owner | ) |
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◆ VisibleInPalette()
static override bool SCR_AIDecideActivity.VisibleInPalette |
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◆ m_GoalMessage
◆ m_InfoMessage
◆ m_UtilityComponent
◆ PORT_ACTIVITY_TREE
const string SCR_AIDecideActivity.PORT_ACTIVITY_TREE = "ActivityTree" |
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◆ PORT_UPDATE_ACTIVITY
const string SCR_AIDecideActivity.PORT_UPDATE_ACTIVITY = "UpdateActivity" |
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◆ s_aVarsOut
ref TStringArray SCR_AIDecideActivity.s_aVarsOut |
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staticprotected |
Initial value:= {
}
static const string PORT_UPDATE_ACTIVITY
Definition SCR_AIDecideActivity.c:4
static const string PORT_ACTIVITY_TREE
Definition SCR_AIDecideActivity.c:3
The documentation for this interface was generated from the following file:
- Game/AI/ScriptedNodes/Groups/SCR_AIDecideActivity.c