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| override bool  | TestFunction (AIAgent agent, IEntity controlled) | 
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◆ TestFunction()
  
  
      
        
          | override bool SCR_AIDecoTestVehicleIsMoving.TestFunction  | 
          ( | 
          AIAgent |           agent,  | 
         
        
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          IEntity |           controlled ) | 
         
       
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protected   | 
  
 
 
◆ m_heliSimulation
◆ m_vehicle
◆ MIN_SPEED_MPS
  
  
      
        
          | const float SCR_AIDecoTestVehicleIsMoving.MIN_SPEED_MPS = 0.5 | 
         
       
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staticprotected   | 
  
 
 
◆ MIN_SPEED_RADS
  
  
      
        
          | const float SCR_AIDecoTestVehicleIsMoving.MIN_SPEED_RADS = 0.5 | 
         
       
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staticprotected   | 
  
 
 
The documentation for this interface was generated from the following file:
- Game/AI/ScriptedNodes/Vehicles/SCR_DecoTestVehicleIsMoving.c