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override bool | TestFunction (AIAgent agent, IEntity controlled) |
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◆ TestFunction()
override bool SCR_AIDecoTestVehicleIsMoving.TestFunction |
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AIAgent |
agent, |
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IEntity |
controlled |
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) |
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protected |
◆ m_heliSimulation
◆ m_vehicle
◆ MIN_SPEED_MPS
const float SCR_AIDecoTestVehicleIsMoving.MIN_SPEED_MPS = 0.5 |
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staticprotected |
◆ MIN_SPEED_RADS
const float SCR_AIDecoTestVehicleIsMoving.MIN_SPEED_RADS = 0.5 |
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staticprotected |
The documentation for this interface was generated from the following file:
- Game/AI/ScriptedNodes/Vehicles/SCR_DecoTestVehicleIsMoving.c