Arma Reforger Script API
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SCR_AIGetCombatComponentWeaponProperties Interface Reference
Inheritance diagram for SCR_AIGetCombatComponentWeaponProperties:
AITaskScripted AITask Node

Public Member Functions

override void OnInit (AIAgent owner)
 
override ENodeResult EOnTaskSimulate (AIAgent owner, float dt)
 Scripted nodes are suposed to return SUCCESS, FAIL or RUNNING state.
 
override TStringArray GetVariablesOut ()
 
- Public Member Functions inherited from AITaskScripted
void OnEnter (AIAgent owner)
 
void OnAbort (AIAgent owner, Node nodeCausingAbort)
 
- Public Member Functions inherited from Node
proto external int GetNodeID ()
 
proto external TypeName GetVariableType (bool inputPort, string name)
 
proto bool GetVariableIn (string name, out void val)
 
proto void SetVariableOut (string name, void val)
 
proto void ClearVariable (string name)
 
proto void GetCallstackStr (out string val)
 
proto void GetParentTreeName (out string val)
 

Static Public Member Functions

static override bool VisibleInPalette ()
 

Protected Attributes

SCR_AICombatComponent m_CombatComponent
 

Static Protected Attributes

static const string PORT_MIN_DISTANCE = "MinDistance"
 
static const string PORT_MAX_DISTANCE = "MaxDistance"
 
static const string PORT_DIRECT_DAMAGE = "IsDirectDamage"
 
static ref TStringArray s_aVarsOut
 
- Static Protected Attributes inherited from Node
static ref TStringArray m_aEmptyVars = {}
 

Additional Inherited Members

- Protected Member Functions inherited from AITaskScripted
string GetNodeMiddleText ()
 
- Protected Member Functions inherited from Node
TStringArray GetVariablesIn ()
 
- Static Protected Member Functions inherited from Node
static string GetOnHoverDescription ()
 
static bool CanReturnRunning ()
 

Member Function Documentation

◆ EOnTaskSimulate()

override ENodeResult SCR_AIGetCombatComponentWeaponProperties.EOnTaskSimulate ( AIAgent owner,
float dt )

Scripted nodes are suposed to return SUCCESS, FAIL or RUNNING state.

Implements AITaskScripted.

◆ GetVariablesOut()

override TStringArray SCR_AIGetCombatComponentWeaponProperties.GetVariablesOut ( )

Implements Node.

◆ OnInit()

override void SCR_AIGetCombatComponentWeaponProperties.OnInit ( AIAgent owner)

Implements AITaskScripted.

◆ VisibleInPalette()

static override bool SCR_AIGetCombatComponentWeaponProperties.VisibleInPalette ( )
static

Implements Node.

Member Data Documentation

◆ m_CombatComponent

SCR_AICombatComponent SCR_AIGetCombatComponentWeaponProperties.m_CombatComponent
protected

◆ PORT_DIRECT_DAMAGE

const string SCR_AIGetCombatComponentWeaponProperties.PORT_DIRECT_DAMAGE = "IsDirectDamage"
staticprotected

◆ PORT_MAX_DISTANCE

const string SCR_AIGetCombatComponentWeaponProperties.PORT_MAX_DISTANCE = "MaxDistance"
staticprotected

◆ PORT_MIN_DISTANCE

const string SCR_AIGetCombatComponentWeaponProperties.PORT_MIN_DISTANCE = "MinDistance"
staticprotected

◆ s_aVarsOut

ref TStringArray SCR_AIGetCombatComponentWeaponProperties.s_aVarsOut
staticprotected
Initial value:
= {
}
static const string PORT_DIRECT_DAMAGE
Definition SCR_AIGetCombatComponentWeaponProperties.c:6
static const string PORT_MAX_DISTANCE
Definition SCR_AIGetCombatComponentWeaponProperties.c:5
static const string PORT_MIN_DISTANCE
Definition SCR_AIGetCombatComponentWeaponProperties.c:4

The documentation for this interface was generated from the following file: