Arma Reforger Script API
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SCR_AIGetCombatMoveState Interface Reference
Inheritance diagram for SCR_AIGetCombatMoveState:
AITaskScripted AITask Node

Public Member Functions

override void OnInit (AIAgent owner)
 
override ENodeResult EOnTaskSimulate (AIAgent owner, float dt)
 Scripted nodes are suposed to return SUCCESS, FAIL or RUNNING state.
 
override TStringArray GetVariablesOut ()
 
- Public Member Functions inherited from AITaskScripted
void OnEnter (AIAgent owner)
 
void OnAbort (AIAgent owner, Node nodeCausingAbort)
 
- Public Member Functions inherited from Node
proto external int GetNodeID ()
 
proto external TypeName GetVariableType (bool inputPort, string name)
 
proto bool GetVariableIn (string name, out void val)
 
proto void SetVariableOut (string name, void val)
 
proto void ClearVariable (string name)
 
proto void GetCallstackStr (out string val)
 
proto void GetParentTreeName (out string val)
 

Static Public Member Functions

static override bool VisibleInPalette ()
 

Protected Attributes

SCR_AICombatMoveState m_State
 

Static Protected Attributes

static const string PORT_IN_COVER = "InCover"
 
static const string PORT_COVER_LOCK = "CoverLock"
 
static ref TStringArray s_aVarsOut
 
- Static Protected Attributes inherited from Node
static ref TStringArray m_aEmptyVars = {}
 

Additional Inherited Members

- Protected Member Functions inherited from AITaskScripted
string GetNodeMiddleText ()
 
- Protected Member Functions inherited from Node
TStringArray GetVariablesIn ()
 
- Static Protected Member Functions inherited from Node
static string GetOnHoverDescription ()
 
static bool CanReturnRunning ()
 

Member Function Documentation

◆ EOnTaskSimulate()

override ENodeResult SCR_AIGetCombatMoveState.EOnTaskSimulate ( AIAgent owner,
float dt )

Scripted nodes are suposed to return SUCCESS, FAIL or RUNNING state.

Implements AITaskScripted.

◆ GetVariablesOut()

override TStringArray SCR_AIGetCombatMoveState.GetVariablesOut ( )

Implements Node.

◆ OnInit()

override void SCR_AIGetCombatMoveState.OnInit ( AIAgent owner)

Implements AITaskScripted.

◆ VisibleInPalette()

static override bool SCR_AIGetCombatMoveState.VisibleInPalette ( )
static

Implements Node.

Member Data Documentation

◆ m_State

SCR_AICombatMoveState SCR_AIGetCombatMoveState.m_State
protected

◆ PORT_COVER_LOCK

const string SCR_AIGetCombatMoveState.PORT_COVER_LOCK = "CoverLock"
staticprotected

◆ PORT_IN_COVER

const string SCR_AIGetCombatMoveState.PORT_IN_COVER = "InCover"
staticprotected

◆ s_aVarsOut

ref TStringArray SCR_AIGetCombatMoveState.s_aVarsOut
staticprotected
Initial value:
= {
}
static const string PORT_COVER_LOCK
Definition SCR_AIFindCover.c:8
static const string PORT_IN_COVER
Definition SCR_AIGetCombatMoveState.c:4

The documentation for this interface was generated from the following file: