◆ EOnTaskSimulate()
      
        
          | override ENodeResult SCR_AIGetMagazineWell.EOnTaskSimulate  | 
          ( | 
          AIAgent |           owner,  | 
        
        
           | 
           | 
          float |           dt ) | 
        
      
 
 
◆ GetOnHoverDescription()
  
  
      
        
          | static override string SCR_AIGetMagazineWell.GetOnHoverDescription  | 
          ( | 
           | ) | 
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static   | 
  
 
 
◆ GetVariablesOut()
      
        
          | override TStringArray SCR_AIGetMagazineWell.GetVariablesOut  | 
          ( | 
           | ) | 
           | 
        
      
 
 
◆ GetWeaponMainMagazineWell()
◆ OnInit()
      
        
          | override void SCR_AIGetMagazineWell.OnInit  | 
          ( | 
          AIAgent |           owner | ) | 
           | 
        
      
 
 
◆ VisibleInPalette()
  
  
      
        
          | static override bool SCR_AIGetMagazineWell.VisibleInPalette  | 
          ( | 
           | ) | 
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static   | 
  
 
 
◆ PORT_MAGAZINE_WELL_OUT
  
  
      
        
          | const string SCR_AIGetMagazineWell.PORT_MAGAZINE_WELL_OUT = "MagazineWellOut" | 
         
       
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static   | 
  
 
 
◆ s_aVarsOut
  
  
      
        
          | ref TStringArray SCR_AIGetMagazineWell.s_aVarsOut | 
         
       
   | 
  
staticprotected   | 
  
 
Initial value:= {
    }
static const string PORT_MAGAZINE_WELL_OUT
Definition SCR_AIGetMagazineWell.c:3
 
 
 
 
The documentation for this interface was generated from the following file:
- Game/AI/ScriptedNodes/Weapons/SCR_AIGetMagazineWell.c