◆ CanReturnRunning()
  
  
      
        
          | static override bool SCR_AIGetOverwatchMembers.CanReturnRunning  | 
          ( | 
           | ) | 
           | 
         
       
   | 
  
staticprotected   | 
  
 
 
◆ EOnTaskSimulate()
      
        
          | override ENodeResult SCR_AIGetOverwatchMembers.EOnTaskSimulate  | 
          ( | 
          AIAgent |           owner,  | 
        
        
           | 
           | 
          float |           dt ) | 
        
      
 
 
◆ GetOnHoverDescription()
  
  
      
        
          | static override string SCR_AIGetOverwatchMembers.GetOnHoverDescription  | 
          ( | 
           | ) | 
           | 
         
       
   | 
  
staticprotected   | 
  
 
 
◆ GetVariablesIn()
      
        
          | override TStringArray SCR_AIGetOverwatchMembers.GetVariablesIn  | 
          ( | 
           | ) | 
           | 
        
      
 
 
◆ GetVariablesOut()
      
        
          | override TStringArray SCR_AIGetOverwatchMembers.GetVariablesOut  | 
          ( | 
           | ) | 
           | 
        
      
 
 
◆ OnInit()
      
        
          | override void SCR_AIGetOverwatchMembers.OnInit  | 
          ( | 
          AIAgent |           owner | ) | 
           | 
        
      
 
 
◆ VisibleInPalette()
  
  
      
        
          | static override bool SCR_AIGetOverwatchMembers.VisibleInPalette  | 
          ( | 
           | ) | 
           | 
         
       
   | 
  
static   | 
  
 
 
◆ m_GroupUtilityComponent
◆ m_selectedIndexForCovering
      
        
          | int SCR_AIGetOverwatchMembers.m_selectedIndexForCovering = 0 | 
        
      
 
 
◆ m_selectedIndexForMovement
      
        
          | int SCR_AIGetOverwatchMembers.m_selectedIndexForMovement = 0 | 
        
      
 
 
◆ PORT_COVERING_MEMBER_OUT
  
  
      
        
          | const string SCR_AIGetOverwatchMembers.PORT_COVERING_MEMBER_OUT = "CoveringMemberOut" | 
         
       
   | 
  
static   | 
  
 
 
◆ PORT_FIRETEAM_IN
  
  
      
        
          | const string SCR_AIGetOverwatchMembers.PORT_FIRETEAM_IN = "FireteamIn" | 
         
       
   | 
  
static   | 
  
 
 
◆ PORT_MOVING_MEMBER_OUT
  
  
      
        
          | const string SCR_AIGetOverwatchMembers.PORT_MOVING_MEMBER_OUT = "MovingMemberOut" | 
         
       
   | 
  
static   | 
  
 
 
◆ PORT_TARGET_IN
  
  
      
        
          | const string SCR_AIGetOverwatchMembers.PORT_TARGET_IN = "TargetIn" | 
         
       
   | 
  
static   | 
  
 
 
◆ s_aVarsIn
  
  
      
        
          | ref TStringArray SCR_AIGetOverwatchMembers.s_aVarsIn | 
         
       
   | 
  
staticprotected   | 
  
 
Initial value:= {
    }
static const string PORT_TARGET_IN
Definition SCR_AIGetOverwatchMembers.c:4
 
static const string PORT_FIRETEAM_IN
Definition SCR_AIGetOverwatchMembers.c:3
 
 
 
 
◆ s_aVarsOut
  
  
      
        
          | ref TStringArray SCR_AIGetOverwatchMembers.s_aVarsOut | 
         
       
   | 
  
staticprotected   | 
  
 
Initial value:= {
    }
static const string PORT_MOVING_MEMBER_OUT
Definition SCR_AIGetOverwatchMembers.c:5
 
static const string PORT_COVERING_MEMBER_OUT
Definition SCR_AIGetOverwatchMembers.c:6
 
 
 
 
The documentation for this interface was generated from the following file:
- Game/AI/ScriptedNodes/Groups/SCR_AIGetOverwatchMembers.c