◆ CanReturnRunning()
static override bool SCR_AIGetOverwatchMembers.CanReturnRunning |
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◆ EOnTaskSimulate()
override ENodeResult SCR_AIGetOverwatchMembers.EOnTaskSimulate |
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AIAgent | owner, |
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float | dt ) |
◆ GetOnHoverDescription()
static override string SCR_AIGetOverwatchMembers.GetOnHoverDescription |
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◆ GetVariablesIn()
override TStringArray SCR_AIGetOverwatchMembers.GetVariablesIn |
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◆ GetVariablesOut()
override TStringArray SCR_AIGetOverwatchMembers.GetVariablesOut |
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◆ OnInit()
override void SCR_AIGetOverwatchMembers.OnInit |
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AIAgent | owner | ) |
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◆ VisibleInPalette()
static override bool SCR_AIGetOverwatchMembers.VisibleInPalette |
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◆ m_GroupUtilityComponent
◆ m_selectedIndexForCovering
int SCR_AIGetOverwatchMembers.m_selectedIndexForCovering = 0 |
◆ m_selectedIndexForMovement
int SCR_AIGetOverwatchMembers.m_selectedIndexForMovement = 0 |
◆ PORT_COVERING_MEMBER_OUT
const string SCR_AIGetOverwatchMembers.PORT_COVERING_MEMBER_OUT = "CoveringMemberOut" |
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◆ PORT_FIRETEAM_IN
const string SCR_AIGetOverwatchMembers.PORT_FIRETEAM_IN = "FireteamIn" |
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◆ PORT_MOVING_MEMBER_OUT
const string SCR_AIGetOverwatchMembers.PORT_MOVING_MEMBER_OUT = "MovingMemberOut" |
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◆ PORT_TARGET_IN
const string SCR_AIGetOverwatchMembers.PORT_TARGET_IN = "TargetIn" |
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◆ s_aVarsIn
ref TStringArray SCR_AIGetOverwatchMembers.s_aVarsIn |
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Initial value:= {
}
static const string PORT_TARGET_IN
Definition SCR_AIGetOverwatchMembers.c:4
static const string PORT_FIRETEAM_IN
Definition SCR_AIGetOverwatchMembers.c:3
◆ s_aVarsOut
ref TStringArray SCR_AIGetOverwatchMembers.s_aVarsOut |
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staticprotected |
Initial value:= {
}
static const string PORT_MOVING_MEMBER_OUT
Definition SCR_AIGetOverwatchMembers.c:5
static const string PORT_COVERING_MEMBER_OUT
Definition SCR_AIGetOverwatchMembers.c:6
The documentation for this interface was generated from the following file:
- Game/AI/ScriptedNodes/Groups/SCR_AIGetOverwatchMembers.c