Arma Reforger Script API
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SCR_AIGetPositionAndRotation Interface Reference
Inheritance diagram for SCR_AIGetPositionAndRotation:
AITaskScripted AITask Node

Public Member Functions

override array< string > GetVariablesIn ()
 
override array< string > GetVariablesOut ()
 
override ENodeResult EOnTaskSimulate (AIAgent owner, float dt)
 Scripted nodes are suposed to return SUCCESS, FAIL or RUNNING state.
 
- Public Member Functions inherited from AITaskScripted
void OnEnter (AIAgent owner)
 
void OnInit (AIAgent owner)
 
void OnAbort (AIAgent owner, Node nodeCausingAbort)
 
- Public Member Functions inherited from Node
proto external int GetNodeID ()
 
proto external TypeName GetVariableType (bool inputPort, string name)
 
proto bool GetVariableIn (string name, out void val)
 
proto void SetVariableOut (string name, void val)
 
proto void ClearVariable (string name)
 
proto void GetCallstackStr (out string val)
 
proto void GetParentTreeName (out string val)
 

Static Public Member Functions

static override bool VisibleInPalette ()
 

Static Protected Attributes

static ref TStringArray s_aVarsIn
 
static ref TStringArray s_aVarsOut
 
- Static Protected Attributes inherited from Node
static ref TStringArray m_aEmptyVars = {}
 

Additional Inherited Members

- Protected Member Functions inherited from AITaskScripted
string GetNodeMiddleText ()
 
- Static Protected Member Functions inherited from Node
static string GetOnHoverDescription ()
 
static bool CanReturnRunning ()
 

Member Function Documentation

◆ EOnTaskSimulate()

override ENodeResult SCR_AIGetPositionAndRotation.EOnTaskSimulate ( AIAgent owner,
float dt )

Scripted nodes are suposed to return SUCCESS, FAIL or RUNNING state.

Implements AITaskScripted.

◆ GetVariablesIn()

override array< string > SCR_AIGetPositionAndRotation.GetVariablesIn ( )

Implements Node.

◆ GetVariablesOut()

override array< string > SCR_AIGetPositionAndRotation.GetVariablesOut ( )

Implements Node.

◆ VisibleInPalette()

static override bool SCR_AIGetPositionAndRotation.VisibleInPalette ( )
static

Implements Node.

Member Data Documentation

◆ s_aVarsIn

ref TStringArray SCR_AIGetPositionAndRotation.s_aVarsIn
staticprotected
Initial value:
= {
"Entity"
}

◆ s_aVarsOut

ref TStringArray SCR_AIGetPositionAndRotation.s_aVarsOut
staticprotected
Initial value:
= {
"Position",
"Rotation"
}

The documentation for this interface was generated from the following file: