Arma Reforger Script API
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SCR_AIGetSplinePoint Interface Reference
Inheritance diagram for SCR_AIGetSplinePoint:
AITaskScripted AITask Node

Public Member Functions

override TStringArray GetVariablesIn ()
 
override TStringArray GetVariablesOut ()
 
- Public Member Functions inherited from AITaskScripted
void OnEnter (AIAgent owner)
 
void OnAbort (AIAgent owner, Node nodeCausingAbort)
 
- Public Member Functions inherited from Node
proto external int GetNodeID ()
 
proto external TypeName GetVariableType (bool inputPort, string name)
 
proto bool GetVariableIn (string name, out void val)
 
proto void SetVariableOut (string name, void val)
 
proto void ClearVariable (string name)
 
proto void GetCallstackStr (out string val)
 
proto void GetParentTreeName (out string val)
 

Static Public Attributes

static const string PORT_ENTITY = "EntityWithSplineIn"
 
static const string PORT_POSITION = "PositionOut"
 

Protected Member Functions

override void OnInit (AIAgent owner)
 
override ENodeResult EOnTaskSimulate (AIAgent owner, float dt)
 Scripted nodes are suposed to return SUCCESS, FAIL or RUNNING state.
 
- Protected Member Functions inherited from AITaskScripted
string GetNodeMiddleText ()
 

Static Protected Member Functions

static override bool VisibleInPalette ()
 
static override string GetOnHoverDescription ()
 
- Static Protected Member Functions inherited from Node
static bool CanReturnRunning ()
 

Static Protected Attributes

static ref TStringArray s_aVarsIn
 
static ref TStringArray s_aVarsOut
 
- Static Protected Attributes inherited from Node
static ref TStringArray m_aEmptyVars = {}
 

Member Function Documentation

◆ EOnTaskSimulate()

override ENodeResult SCR_AIGetSplinePoint.EOnTaskSimulate ( AIAgent owner,
float dt )
protected

Scripted nodes are suposed to return SUCCESS, FAIL or RUNNING state.

Implements AITaskScripted.

◆ GetOnHoverDescription()

static override string SCR_AIGetSplinePoint.GetOnHoverDescription ( )
staticprotected

Implements Node.

◆ GetVariablesIn()

override TStringArray SCR_AIGetSplinePoint.GetVariablesIn ( )

Implements Node.

◆ GetVariablesOut()

override TStringArray SCR_AIGetSplinePoint.GetVariablesOut ( )

Implements Node.

◆ OnInit()

override void SCR_AIGetSplinePoint.OnInit ( AIAgent owner)
protected

Implements AITaskScripted.

◆ VisibleInPalette()

static override bool SCR_AIGetSplinePoint.VisibleInPalette ( )
staticprotected

Implements Node.

Member Data Documentation

◆ PORT_ENTITY

const string SCR_AIGetSplinePoint.PORT_ENTITY = "EntityWithSplineIn"
static

◆ PORT_POSITION

const string SCR_AIGetSplinePoint.PORT_POSITION = "PositionOut"
static

◆ s_aVarsIn

ref TStringArray SCR_AIGetSplinePoint.s_aVarsIn
staticprotected
Initial value:
= {
}
static const string PORT_ENTITY
Definition SCR_AICheckEntityStance.c:3

◆ s_aVarsOut

ref TStringArray SCR_AIGetSplinePoint.s_aVarsOut
staticprotected
Initial value:
= {
}
static const string PORT_POSITION
Definition SCR_AIGetAnimationScriptParameters.c:4

The documentation for this interface was generated from the following file: