Arma Reforger Script API
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Public Member Functions | Static Public Attributes | Protected Member Functions | Protected Attributes | Static Protected Attributes | List of all members
SCR_AIGetWeaponOfType Interface Reference
Inheritance diagram for SCR_AIGetWeaponOfType:
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Public Member Functions

override void OnInit (AIAgent owner)
 
override ENodeResult EOnTaskSimulate (AIAgent owner, float dt)
 
override TStringArray GetVariablesIn ()
 
override TStringArray GetVariablesOut ()
 

Static Public Attributes

static const string PORT_WEAPON_COMPONENT = "WeaponComponent"
 
static const string PORT_WEAPON_TYPE = "WeaponType"
 

Protected Member Functions

override bool VisibleInPalette ()
 

Protected Attributes

EWeaponType m_WeaponType
 

Static Protected Attributes

static ref TStringArray s_aVarsIn = {PORT_WEAPON_TYPE}
 
static ref TStringArray s_aVarsOut = {PORT_WEAPON_COMPONENT}
 

Member Function Documentation

◆ EOnTaskSimulate()

override ENodeResult SCR_AIGetWeaponOfType.EOnTaskSimulate ( AIAgent  owner,
float  dt 
)

◆ GetVariablesIn()

override TStringArray SCR_AIGetWeaponOfType.GetVariablesIn ( )

◆ GetVariablesOut()

override TStringArray SCR_AIGetWeaponOfType.GetVariablesOut ( )

◆ OnInit()

override void SCR_AIGetWeaponOfType.OnInit ( AIAgent  owner)

◆ VisibleInPalette()

override bool SCR_AIGetWeaponOfType.VisibleInPalette ( )
protected

Member Data Documentation

◆ m_WeaponType

EWeaponType SCR_AIGetWeaponOfType.m_WeaponType
protected

◆ PORT_WEAPON_COMPONENT

const string SCR_AIGetWeaponOfType.PORT_WEAPON_COMPONENT = "WeaponComponent"
static

◆ PORT_WEAPON_TYPE

const string SCR_AIGetWeaponOfType.PORT_WEAPON_TYPE = "WeaponType"
static

◆ s_aVarsIn

ref TStringArray SCR_AIGetWeaponOfType.s_aVarsIn = {PORT_WEAPON_TYPE}
staticprotected

◆ s_aVarsOut

ref TStringArray SCR_AIGetWeaponOfType.s_aVarsOut = {PORT_WEAPON_COMPONENT}
staticprotected

The documentation for this interface was generated from the following file: