◆ GetOnHoverDescription()
override string SCR_AIIsFriendlyInAim.GetOnHoverDescription |
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◆ OnInit()
override void SCR_AIIsFriendlyInAim.OnInit |
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◆ TestFunction()
override bool SCR_AIIsFriendlyInAim.TestFunction |
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◆ m_FriendlyAimShape
ref Shape SCR_AIIsFriendlyInAim.m_FriendlyAimShape |
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◆ m_PerceptionComponent
The documentation for this interface was generated from the following file:
- Game/AI/ScriptedNodes/Soldier/SCR_AIIsFriendlyInAim.c