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static void | SendDismountMessage (notnull AIAgent agent, notnull IEntity vehicleEntity, int soldierId, SCR_AIActivityBase relatedActivity, notnull AICommunicationComponent myComms, string sendFrom=string.Empty) |
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static void | SendGetInDriverMessage (notnull AIAgent agent, notnull IEntity vehicleEntity, SCR_AIActivityBase relatedActivity, notnull AICommunicationComponent myComms, string sendFrom=string.Empty) |
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static void | SendGetInGunnerMessage (notnull AIAgent agent, notnull IEntity vehicleEntity, SCR_AIActivityBase relatedActivity, notnull AICommunicationComponent myComms, string sendFrom=string.Empty) |
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static void | SendMoveDriverMessage (notnull AIAgent agent, IEntity moveToEntity, SCR_AIActivityBase relatedActivity, notnull AICommunicationComponent myComms, string sendFrom=string.Empty) |
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static void | SendCancelMessage (notnull AIAgent agent, SCR_AIActivityBase relatedActivity, notnull AICommunicationComponent myComms, string sendFrom=string.Empty) |
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◆ SendCancelMessage()
static void SCR_AIMessageHandling.SendCancelMessage |
( |
notnull AIAgent |
agent, |
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SCR_AIActivityBase |
relatedActivity, |
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notnull AICommunicationComponent |
myComms, |
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string |
sendFrom = string::Empty |
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) |
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static |
◆ SendDismountMessage()
static void SCR_AIMessageHandling.SendDismountMessage |
( |
notnull AIAgent |
agent, |
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notnull IEntity |
vehicleEntity, |
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int |
soldierId, |
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SCR_AIActivityBase |
relatedActivity, |
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notnull AICommunicationComponent |
myComms, |
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string |
sendFrom = string::Empty |
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) |
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static |
◆ SendGetInDriverMessage()
static void SCR_AIMessageHandling.SendGetInDriverMessage |
( |
notnull AIAgent |
agent, |
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notnull IEntity |
vehicleEntity, |
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SCR_AIActivityBase |
relatedActivity, |
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notnull AICommunicationComponent |
myComms, |
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string |
sendFrom = string::Empty |
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) |
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static |
◆ SendGetInGunnerMessage()
static void SCR_AIMessageHandling.SendGetInGunnerMessage |
( |
notnull AIAgent |
agent, |
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notnull IEntity |
vehicleEntity, |
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SCR_AIActivityBase |
relatedActivity, |
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notnull AICommunicationComponent |
myComms, |
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string |
sendFrom = string::Empty |
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) |
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static |
◆ SendMoveDriverMessage()
static void SCR_AIMessageHandling.SendMoveDriverMessage |
( |
notnull AIAgent |
agent, |
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IEntity |
moveToEntity, |
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SCR_AIActivityBase |
relatedActivity, |
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notnull AICommunicationComponent |
myComms, |
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string |
sendFrom = string::Empty |
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) |
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static |
The documentation for this interface was generated from the following file:
- Game/AI/Utils/SCR_AIUtils.c