◆ CanReturnRunning()
  
  
      
        
          | static override bool SCR_AIOnWaypointPropertiesChange.CanReturnRunning  | 
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◆ EOnTaskSimulate()
      
        
          | override ENodeResult SCR_AIOnWaypointPropertiesChange.EOnTaskSimulate  | 
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          AIAgent |           owner,  | 
        
        
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          float |           dt ) | 
        
      
 
 
◆ GetOnHoverDescription()
  
  
      
        
          | static override string SCR_AIOnWaypointPropertiesChange.GetOnHoverDescription  | 
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◆ OnAbort()
      
        
          | override void SCR_AIOnWaypointPropertiesChange.OnAbort  | 
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          AIAgent |           owner,  | 
        
        
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          Node |           nodeCausingAbort ) | 
        
      
 
 
◆ OnCurrentWaypointChanged()
      
        
          | void SCR_AIOnWaypointPropertiesChange.OnCurrentWaypointChanged  | 
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          AIWaypoint |           currentWp,  | 
        
        
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          AIWaypoint |           prevWp ) | 
        
      
 
 
◆ OnEnter()
      
        
          | override void SCR_AIOnWaypointPropertiesChange.OnEnter  | 
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          AIAgent |           owner | ) | 
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◆ OnWaypointPropertiesChanged()
      
        
          | void SCR_AIOnWaypointPropertiesChange.OnWaypointPropertiesChanged  | 
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◆ VisibleInPalette()
  
  
      
        
          | static override bool SCR_AIOnWaypointPropertiesChange.VisibleInPalette  | 
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◆ m_bWaypointPropertiesChanged
  
  
      
        
          | bool SCR_AIOnWaypointPropertiesChange.m_bWaypointPropertiesChanged | 
         
       
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◆ m_fActualTime_ms
  
  
      
        
          | float SCR_AIOnWaypointPropertiesChange.m_fActualTime_ms | 
         
       
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◆ m_fTimeout_Base_ms
      
        
          | float SCR_AIOnWaypointPropertiesChange.m_fTimeout_Base_ms | 
        
      
 
 
◆ m_fTimeout_ms
  
  
      
        
          | float SCR_AIOnWaypointPropertiesChange.m_fTimeout_ms | 
         
       
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◆ m_fTimeout_Random_ms
      
        
          | float SCR_AIOnWaypointPropertiesChange.m_fTimeout_Random_ms | 
        
      
 
 
◆ m_OnWaypointChanged
  
  
      
        
          | ScriptInvoker SCR_AIOnWaypointPropertiesChange.m_OnWaypointChanged | 
         
       
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◆ m_OnWaypointPropertiesChanged
  
  
      
        
          | ScriptInvoker SCR_AIOnWaypointPropertiesChange.m_OnWaypointPropertiesChanged | 
         
       
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The documentation for this interface was generated from the following file:
- Game/AI/ScriptedNodes/Groups/SCR_AIOnWaypointPropertiesChange.c