Arma Reforger Script API
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SCR_AIProcessOrder Interface Reference
Inheritance diagram for SCR_AIProcessOrder:
AITaskScripted AITask Node

Public Member Functions

override ENodeResult EOnTaskSimulate (AIAgent owner, float dt)
 Scripted nodes are suposed to return SUCCESS, FAIL or RUNNING state.
 
override TStringArray GetVariablesOut ()
 
override TStringArray GetVariablesIn ()
 
- Public Member Functions inherited from AITaskScripted
void OnEnter (AIAgent owner)
 
void OnInit (AIAgent owner)
 
void OnAbort (AIAgent owner, Node nodeCausingAbort)
 
- Public Member Functions inherited from Node
proto external int GetNodeID ()
 
proto external TypeName GetVariableType (bool inputPort, string name)
 
proto bool GetVariableIn (string name, out void val)
 
proto void SetVariableOut (string name, void val)
 
proto void ClearVariable (string name)
 
proto void GetCallstackStr (out string val)
 
proto void GetParentTreeName (out string val)
 

Static Public Member Functions

static override bool VisibleInPalette ()
 
static override string GetOnHoverDescription ()
 

Public Attributes

bool m_bDebugMe
 
AIOrder m_Order
 
string m_sDebugString
 

Static Public Attributes

static const string ORDER_PORT = "OrderObjectIn"
 
static const string ORDER_TYPE = "OrderTypeOut"
 
static const string SCRIPTED_ORDER = "IsScriptedOrder"
 
static const string ORDER_VALUE = "SciptedOrderValue"
 
static const string ORDER_DEBUG_TEXT = "DebugText"
 

Static Protected Attributes

static ref TStringArray s_aVarsOut
 
static ref TStringArray s_aVarsIn
 
- Static Protected Attributes inherited from Node
static ref TStringArray m_aEmptyVars = {}
 

Additional Inherited Members

- Protected Member Functions inherited from AITaskScripted
string GetNodeMiddleText ()
 
- Static Protected Member Functions inherited from Node
static bool CanReturnRunning ()
 

Member Function Documentation

◆ EOnTaskSimulate()

override ENodeResult SCR_AIProcessOrder.EOnTaskSimulate ( AIAgent owner,
float dt )

Scripted nodes are suposed to return SUCCESS, FAIL or RUNNING state.

Implements AITaskScripted.

◆ GetOnHoverDescription()

static override string SCR_AIProcessOrder.GetOnHoverDescription ( )
static

Implements Node.

◆ GetVariablesIn()

override TStringArray SCR_AIProcessOrder.GetVariablesIn ( )

Implements Node.

◆ GetVariablesOut()

override TStringArray SCR_AIProcessOrder.GetVariablesOut ( )

Implements Node.

◆ VisibleInPalette()

static override bool SCR_AIProcessOrder.VisibleInPalette ( )
static

Implements Node.

Member Data Documentation

◆ m_bDebugMe

bool SCR_AIProcessOrder.m_bDebugMe

◆ m_Order

AIOrder SCR_AIProcessOrder.m_Order

◆ m_sDebugString

string SCR_AIProcessOrder.m_sDebugString

◆ ORDER_DEBUG_TEXT

const string SCR_AIProcessOrder.ORDER_DEBUG_TEXT = "DebugText"
static

◆ ORDER_PORT

const string SCR_AIProcessOrder.ORDER_PORT = "OrderObjectIn"
static

◆ ORDER_TYPE

const string SCR_AIProcessOrder.ORDER_TYPE = "OrderTypeOut"
static

◆ ORDER_VALUE

const string SCR_AIProcessOrder.ORDER_VALUE = "SciptedOrderValue"
static

◆ s_aVarsIn

ref TStringArray SCR_AIProcessOrder.s_aVarsIn
staticprotected
Initial value:
= {
}
static const string ORDER_PORT
Definition SCR_AIProcessOrder.c:3

◆ s_aVarsOut

ref TStringArray SCR_AIProcessOrder.s_aVarsOut
staticprotected
Initial value:
= {
}
static const string ORDER_TYPE
Definition SCR_AIProcessOrder.c:4
static const string ORDER_VALUE
Definition SCR_AIProcessOrder.c:6
static const string SCRIPTED_ORDER
Definition SCR_AIProcessOrder.c:5
static const string ORDER_DEBUG_TEXT
Definition SCR_AIProcessOrder.c:7

◆ SCRIPTED_ORDER

const string SCR_AIProcessOrder.SCRIPTED_ORDER = "IsScriptedOrder"
static

The documentation for this interface was generated from the following file: