◆ EOnTaskSimulate()
override ENodeResult SCR_AIRemoveStuckVehicle.EOnTaskSimulate |
( |
AIAgent |
owner, |
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float |
dt |
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) |
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◆ GetOnHoverDescription()
override string SCR_AIRemoveStuckVehicle.GetOnHoverDescription |
( |
| ) |
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◆ GetVariablesIn()
override TStringArray SCR_AIRemoveStuckVehicle.GetVariablesIn |
( |
| ) |
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◆ OnInit()
override void SCR_AIRemoveStuckVehicle.OnInit |
( |
AIAgent |
owner | ) |
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◆ VisibleInPalette()
override bool SCR_AIRemoveStuckVehicle.VisibleInPalette |
( |
| ) |
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◆ m_rGroup
◆ m_vehicleEnt
IEntity SCR_AIRemoveStuckVehicle.m_vehicleEnt |
◆ s_aVarsIn
ref TStringArray SCR_AIRemoveStuckVehicle.s_aVarsIn |
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staticprotected |
The documentation for this interface was generated from the following file:
- Game/AI/ScriptedNodes/Vehicles/SCR_AIRemoveStuckVehicle.c