◆ GetReceiverAgent()
| AIAgent SCR_AISendOrderGenerated.GetReceiverAgent |
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AIAgent | owner | ) |
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◆ SendMessage()
| bool SCR_AISendOrderGenerated.SendMessage |
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AIAgent | owner, |
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AIAgent | receiver, |
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AIMessage | msg ) |
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protected |
◆ VisibleInPalette()
| static override bool SCR_AISendOrderGenerated.VisibleInPalette |
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| ) |
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◆ m_sText
| string SCR_AISendOrderGenerated.m_sText |
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protected |
◆ PORT_RECEIVER
| const string SCR_AISendOrderGenerated.PORT_RECEIVER = "Receiver" |
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static |
The documentation for this interface was generated from the following file:
- Game/AI/ScriptGenerator/SCR_AISendOrderGenerated.c