Arma Reforger Script API
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SCR_AISetVehicleLights Interface Reference
Inheritance diagram for SCR_AISetVehicleLights:
AITaskScripted AITask Node

Public Member Functions

override ENodeResult EOnTaskSimulate (AIAgent owner, float dt)
 Scripted nodes are suposed to return SUCCESS, FAIL or RUNNING state.
 
override TStringArray GetVariablesIn ()
 
- Public Member Functions inherited from AITaskScripted
void OnEnter (AIAgent owner)
 
void OnInit (AIAgent owner)
 
void OnAbort (AIAgent owner, Node nodeCausingAbort)
 
- Public Member Functions inherited from Node
proto external int GetNodeID ()
 
proto external TypeName GetVariableType (bool inputPort, string name)
 
proto bool GetVariableIn (string name, out void val)
 
proto void SetVariableOut (string name, void val)
 
proto void ClearVariable (string name)
 
proto void GetCallstackStr (out string val)
 
proto void GetParentTreeName (out string val)
 

Static Public Member Functions

static override bool VisibleInPalette ()
 
static override string GetOnHoverDescription ()
 

Protected Attributes

IEntity m_vehicleEnt
 
ELightType m_eLightType
 
bool m_bEnabled
 

Static Protected Attributes

static ref TStringArray s_aVarsIn
 
- Static Protected Attributes inherited from Node
static ref TStringArray m_aEmptyVars = {}
 

Additional Inherited Members

- Protected Member Functions inherited from AITaskScripted
string GetNodeMiddleText ()
 
- Protected Member Functions inherited from Node
TStringArray GetVariablesOut ()
 
- Static Protected Member Functions inherited from Node
static bool CanReturnRunning ()
 

Member Function Documentation

◆ EOnTaskSimulate()

override ENodeResult SCR_AISetVehicleLights.EOnTaskSimulate ( AIAgent owner,
float dt )

Scripted nodes are suposed to return SUCCESS, FAIL or RUNNING state.

Implements AITaskScripted.

◆ GetOnHoverDescription()

static override string SCR_AISetVehicleLights.GetOnHoverDescription ( )
static

Implements Node.

◆ GetVariablesIn()

override TStringArray SCR_AISetVehicleLights.GetVariablesIn ( )

Implements Node.

◆ VisibleInPalette()

static override bool SCR_AISetVehicleLights.VisibleInPalette ( )
static

Implements Node.

Member Data Documentation

◆ m_bEnabled

bool SCR_AISetVehicleLights.m_bEnabled
protected

◆ m_eLightType

ELightType SCR_AISetVehicleLights.m_eLightType
protected

◆ m_vehicleEnt

IEntity SCR_AISetVehicleLights.m_vehicleEnt
protected

◆ s_aVarsIn

ref TStringArray SCR_AISetVehicleLights.s_aVarsIn
staticprotected
Initial value:
= {
"VehicleIn", "EnabledIn"
}

The documentation for this interface was generated from the following file: