Arma Reforger Script API
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SCR_AISetVehicleLights Interface Reference
Inheritance diagram for SCR_AISetVehicleLights:

Public Member Functions

override ENodeResult EOnTaskSimulate (AIAgent owner, float dt)
 
override TStringArray GetVariablesIn ()
 

Static Public Member Functions

static override bool VisibleInPalette ()
 
static override string GetOnHoverDescription ()
 

Protected Attributes

IEntity m_vehicleEnt
 
ELightType m_eLightType
 
bool m_bEnabled
 

Static Protected Attributes

static ref TStringArray s_aVarsIn
 

Member Function Documentation

◆ EOnTaskSimulate()

override ENodeResult SCR_AISetVehicleLights.EOnTaskSimulate ( AIAgent owner,
float dt )

◆ GetOnHoverDescription()

static override string SCR_AISetVehicleLights.GetOnHoverDescription ( )
static

◆ GetVariablesIn()

override TStringArray SCR_AISetVehicleLights.GetVariablesIn ( )

◆ VisibleInPalette()

static override bool SCR_AISetVehicleLights.VisibleInPalette ( )
static

Member Data Documentation

◆ m_bEnabled

bool SCR_AISetVehicleLights.m_bEnabled
protected

◆ m_eLightType

ELightType SCR_AISetVehicleLights.m_eLightType
protected

◆ m_vehicleEnt

IEntity SCR_AISetVehicleLights.m_vehicleEnt
protected

◆ s_aVarsIn

ref TStringArray SCR_AISetVehicleLights.s_aVarsIn
staticprotected
Initial value:
= {
"VehicleIn", "EnabledIn"
}

The documentation for this interface was generated from the following file: