Arma Reforger Script API
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SCR_AISetWeaponRaised Interface Reference
Inheritance diagram for SCR_AISetWeaponRaised:
SCR_AICharacterStats

Public Member Functions

override ENodeResult EOnTaskSimulate (AIAgent owner, float dt)
 
override array< string > GetVariablesIn ()
 
override string GetNodeMiddleText ()
 
override void OnInit (AIAgent owner)
 

Static Public Member Functions

static override bool VisibleInPalette ()
 

Static Public Attributes

static const string RAISED_PORT = "Raised"
 

Static Protected Attributes

static ref TStringArray s_aVarsIn
 

Additional Inherited Members

- Protected Attributes inherited from SCR_AICharacterStats
SCR_AIInfoComponent m_AIInfo
 

Member Function Documentation

◆ EOnTaskSimulate()

override ENodeResult SCR_AISetWeaponRaised.EOnTaskSimulate ( AIAgent owner,
float dt )

◆ GetNodeMiddleText()

override string SCR_AISetWeaponRaised.GetNodeMiddleText ( )

◆ GetVariablesIn()

override array< string > SCR_AISetWeaponRaised.GetVariablesIn ( )

◆ OnInit()

override void SCR_AISetWeaponRaised.OnInit ( AIAgent owner)

Implements SCR_AICharacterStats.

◆ VisibleInPalette()

static override bool SCR_AISetWeaponRaised.VisibleInPalette ( )
static

Member Data Documentation

◆ RAISED_PORT

const string SCR_AISetWeaponRaised.RAISED_PORT = "Raised"
static

◆ s_aVarsIn

ref TStringArray SCR_AISetWeaponRaised.s_aVarsIn
staticprotected
Initial value:
= {
}
static const string RAISED_PORT
Definition SCR_AISetWeaponRaised.c:6

The documentation for this interface was generated from the following file: