Arma Reforger Script API
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SCR_AIShootStaticArtillery Interface Reference
Inheritance diagram for SCR_AIShootStaticArtillery:

Public Member Functions

override ENodeResult EOnTaskSimulate (AIAgent owner, float dt)
 
override array< string > GetVariablesIn ()
 

Static Public Member Functions

static override string GetOnHoverDescription ()
 

Static Protected Member Functions

static override bool VisibleInPalette ()
 

Static Protected Attributes

static const string PORT_ARTILLERY_ENTITY = "ArtilleryEntity"
 
static const string PORT_AMMO_ENTITY = "AmmoEntity"
 
static ref TStringArray s_aVarsIn
 

Member Function Documentation

◆ EOnTaskSimulate()

override ENodeResult SCR_AIShootStaticArtillery.EOnTaskSimulate ( AIAgent owner,
float dt )

◆ GetOnHoverDescription()

static override string SCR_AIShootStaticArtillery.GetOnHoverDescription ( )
static

◆ GetVariablesIn()

override array< string > SCR_AIShootStaticArtillery.GetVariablesIn ( )

◆ VisibleInPalette()

static override bool SCR_AIShootStaticArtillery.VisibleInPalette ( )
staticprotected

Member Data Documentation

◆ PORT_AMMO_ENTITY

const string SCR_AIShootStaticArtillery.PORT_AMMO_ENTITY = "AmmoEntity"
staticprotected

◆ PORT_ARTILLERY_ENTITY

const string SCR_AIShootStaticArtillery.PORT_ARTILLERY_ENTITY = "ArtilleryEntity"
staticprotected

◆ s_aVarsIn

ref TStringArray SCR_AIShootStaticArtillery.s_aVarsIn
staticprotected
Initial value:
= {
}
static const string PORT_AMMO_ENTITY
Definition SCR_AIShootStaticArtillery.c:5
static const string PORT_ARTILLERY_ENTITY
Definition SCR_AIShootStaticArtillery.c:4

The documentation for this interface was generated from the following file: