Arma Reforger Script API
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SCR_AISwitchMagazine Interface Reference
Inheritance diagram for SCR_AISwitchMagazine:
SCR_AIWeaponHandlingBase AITaskScripted AITask Node

Public Member Functions

override ENodeResult EOnTaskSimulate (AIAgent owner, float dt)
 Scripted nodes are suposed to return SUCCESS, FAIL or RUNNING state.
 
override TStringArray GetVariablesIn ()
 
- Public Member Functions inherited from SCR_AIWeaponHandlingBase
override void OnInit (AIAgent owner)
 
- Public Member Functions inherited from AITaskScripted
void OnEnter (AIAgent owner)
 
void OnAbort (AIAgent owner, Node nodeCausingAbort)
 
- Public Member Functions inherited from Node
proto external int GetNodeID ()
 
proto external TypeName GetVariableType (bool inputPort, string name)
 
proto bool GetVariableIn (string name, out void val)
 
proto void SetVariableOut (string name, void val)
 
proto void ClearVariable (string name)
 
proto void GetCallstackStr (out string val)
 
proto void GetParentTreeName (out string val)
 

Static Public Member Functions

static override bool VisibleInPalette ()
 

Protected Attributes

bool m_bReloadingTimer
 
float m_fReloadFinishTime_ms
 
- Protected Attributes inherited from SCR_AIWeaponHandlingBase
CharacterControllerComponent m_ControlComp
 
BaseWeaponManagerComponent m_WeaponMgrComp
 
SCR_InventoryStorageManagerComponent m_InventoryMgr
 
CompartmentAccessComponent m_CompartmentAccessComp
 

Static Protected Attributes

static const string PORT_MAGAZINE_COMPONENT = "MagazineComponent"
 
static ref TStringArray s_aVarsIn = {PORT_MAGAZINE_COMPONENT}
 
- Static Protected Attributes inherited from Node
static ref TStringArray m_aEmptyVars = {}
 

Additional Inherited Members

- Protected Member Functions inherited from AITaskScripted
string GetNodeMiddleText ()
 
- Protected Member Functions inherited from Node
TStringArray GetVariablesOut ()
 
- Static Protected Member Functions inherited from Node
static string GetOnHoverDescription ()
 
static bool CanReturnRunning ()
 

Member Function Documentation

◆ EOnTaskSimulate()

override ENodeResult SCR_AISwitchMagazine.EOnTaskSimulate ( AIAgent owner,
float dt )

Scripted nodes are suposed to return SUCCESS, FAIL or RUNNING state.

Implements AITaskScripted.

◆ GetVariablesIn()

override TStringArray SCR_AISwitchMagazine.GetVariablesIn ( )

Implements Node.

◆ VisibleInPalette()

static override bool SCR_AISwitchMagazine.VisibleInPalette ( )
static

Implements Node.

Member Data Documentation

◆ m_bReloadingTimer

bool SCR_AISwitchMagazine.m_bReloadingTimer
protected

◆ m_fReloadFinishTime_ms

float SCR_AISwitchMagazine.m_fReloadFinishTime_ms
protected

◆ PORT_MAGAZINE_COMPONENT

const string SCR_AISwitchMagazine.PORT_MAGAZINE_COMPONENT = "MagazineComponent"
staticprotected

◆ s_aVarsIn

ref TStringArray SCR_AISwitchMagazine.s_aVarsIn = {PORT_MAGAZINE_COMPONENT}
staticprotected

The documentation for this interface was generated from the following file: