Arma Reforger Script API
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SCR_AISwitchMuzzle Interface Reference
Inheritance diagram for SCR_AISwitchMuzzle:
SCR_AIWeaponHandlingBase

Public Member Functions

override ENodeResult EOnTaskSimulate (AIAgent owner, float dt)
 
override TStringArray GetVariablesIn ()
 
- Public Member Functions inherited from SCR_AIWeaponHandlingBase
override void OnInit (AIAgent owner)
 

Static Public Member Functions

static override bool VisibleInPalette ()
 

Static Protected Attributes

static const string PORT_MUZZLE_ID = "MuzzleId"
 
static ref TStringArray s_aVarsIn = {PORT_MUZZLE_ID}
 

Additional Inherited Members

- Protected Attributes inherited from SCR_AIWeaponHandlingBase
CharacterControllerComponent m_ControlComp
 
BaseWeaponManagerComponent m_WeaponMgrComp
 
SCR_InventoryStorageManagerComponent m_InventoryMgr
 
CompartmentAccessComponent m_CompartmentAccessComp
 

Member Function Documentation

◆ EOnTaskSimulate()

override ENodeResult SCR_AISwitchMuzzle.EOnTaskSimulate ( AIAgent owner,
float dt )

◆ GetVariablesIn()

override TStringArray SCR_AISwitchMuzzle.GetVariablesIn ( )

◆ VisibleInPalette()

static override bool SCR_AISwitchMuzzle.VisibleInPalette ( )
static

Member Data Documentation

◆ PORT_MUZZLE_ID

const string SCR_AISwitchMuzzle.PORT_MUZZLE_ID = "MuzzleId"
staticprotected

◆ s_aVarsIn

ref TStringArray SCR_AISwitchMuzzle.s_aVarsIn = {PORT_MUZZLE_ID}
staticprotected

The documentation for this interface was generated from the following file: