Arma Reforger Script API
Loading...
Searching...
No Matches
SCR_AITakeItemFromArsenal Interface Reference
Inheritance diagram for SCR_AITakeItemFromArsenal:
AITaskScripted AITask Node

Public Member Functions

override ENodeResult EOnTaskSimulate (AIAgent owner, float dt)
 Scripted nodes are suposed to return SUCCESS, FAIL or RUNNING state.
 
override TStringArray GetVariablesIn ()
 
override TStringArray GetVariablesOut ()
 
- Public Member Functions inherited from AITaskScripted
void OnEnter (AIAgent owner)
 
void OnInit (AIAgent owner)
 
void OnAbort (AIAgent owner, Node nodeCausingAbort)
 
- Public Member Functions inherited from Node
proto external int GetNodeID ()
 
proto external TypeName GetVariableType (bool inputPort, string name)
 
proto bool GetVariableIn (string name, out void val)
 
proto void SetVariableOut (string name, void val)
 
proto void ClearVariable (string name)
 
proto void GetCallstackStr (out string val)
 
proto void GetParentTreeName (out string val)
 

Static Public Member Functions

static override bool VisibleInPalette ()
 
static override string GetOnHoverDescription ()
 

Protected Attributes

int m_iMaxItemsToTake
 
ref TStringArray s_aVarsIn = { PORT_ARSENAL_ENTITY, PORT_PREFAB_RESOURCE_NAME }
 
ref TStringArray s_aVarsOut = { PORT_ITEM_ENTITY, PORT_COUNT_ITEMS_TAKEN }
 

Static Protected Attributes

static const string PORT_PREFAB_RESOURCE_NAME = "PrefabResourceName"
 
static const string PORT_ARSENAL_ENTITY = "ArsenalEntity"
 
static const string PORT_ITEM_ENTITY = "ItemEntity"
 
static const string PORT_COUNT_ITEMS_TAKEN = "CountItemsTaken"
 
- Static Protected Attributes inherited from Node
static ref TStringArray m_aEmptyVars = {}
 

Additional Inherited Members

- Protected Member Functions inherited from AITaskScripted
string GetNodeMiddleText ()
 
- Static Protected Member Functions inherited from Node
static bool CanReturnRunning ()
 

Member Function Documentation

◆ EOnTaskSimulate()

override ENodeResult SCR_AITakeItemFromArsenal.EOnTaskSimulate ( AIAgent owner,
float dt )

Scripted nodes are suposed to return SUCCESS, FAIL or RUNNING state.

Implements AITaskScripted.

◆ GetOnHoverDescription()

static override string SCR_AITakeItemFromArsenal.GetOnHoverDescription ( )
static

Implements Node.

◆ GetVariablesIn()

override TStringArray SCR_AITakeItemFromArsenal.GetVariablesIn ( )

Implements Node.

◆ GetVariablesOut()

override TStringArray SCR_AITakeItemFromArsenal.GetVariablesOut ( )

Implements Node.

◆ VisibleInPalette()

static override bool SCR_AITakeItemFromArsenal.VisibleInPalette ( )
static

Implements Node.

Member Data Documentation

◆ m_iMaxItemsToTake

int SCR_AITakeItemFromArsenal.m_iMaxItemsToTake
protected

◆ PORT_ARSENAL_ENTITY

const string SCR_AITakeItemFromArsenal.PORT_ARSENAL_ENTITY = "ArsenalEntity"
staticprotected

◆ PORT_COUNT_ITEMS_TAKEN

const string SCR_AITakeItemFromArsenal.PORT_COUNT_ITEMS_TAKEN = "CountItemsTaken"
staticprotected

◆ PORT_ITEM_ENTITY

const string SCR_AITakeItemFromArsenal.PORT_ITEM_ENTITY = "ItemEntity"
staticprotected

◆ PORT_PREFAB_RESOURCE_NAME

const string SCR_AITakeItemFromArsenal.PORT_PREFAB_RESOURCE_NAME = "PrefabResourceName"
staticprotected

◆ s_aVarsIn

ref TStringArray SCR_AITakeItemFromArsenal.s_aVarsIn = { PORT_ARSENAL_ENTITY, PORT_PREFAB_RESOURCE_NAME }
protected

◆ s_aVarsOut

ref TStringArray SCR_AITakeItemFromArsenal.s_aVarsOut = { PORT_ITEM_ENTITY, PORT_COUNT_ITEMS_TAKEN }
protected

The documentation for this interface was generated from the following file: