Arma Reforger Script API
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SCR_AIUpdateCombatMoveStateTimers Interface Reference
Inheritance diagram for SCR_AIUpdateCombatMoveStateTimers:

Public Member Functions

override void OnInit (AIAgent owner)
 
override void OnAbort (AIAgent owner, Node nodeCausingAbort)
 
override ENodeResult EOnTaskSimulate (AIAgent owner, float dt)
 
override TStringArray GetVariablesIn ()
 

Static Public Member Functions

static override bool VisibleInPalette ()
 

Protected Attributes

SCR_AICombatMoveState m_State
 
ref TStringArray s_aVarsIn = { PORT_RESET }
 

Static Protected Attributes

static const string PORT_RESET = "Reset"
 

Member Function Documentation

◆ EOnTaskSimulate()

override ENodeResult SCR_AIUpdateCombatMoveStateTimers.EOnTaskSimulate ( AIAgent owner,
float dt )

◆ GetVariablesIn()

override TStringArray SCR_AIUpdateCombatMoveStateTimers.GetVariablesIn ( )

◆ OnAbort()

override void SCR_AIUpdateCombatMoveStateTimers.OnAbort ( AIAgent owner,
Node nodeCausingAbort )

◆ OnInit()

override void SCR_AIUpdateCombatMoveStateTimers.OnInit ( AIAgent owner)

◆ VisibleInPalette()

static override bool SCR_AIUpdateCombatMoveStateTimers.VisibleInPalette ( )
static

Member Data Documentation

◆ m_State

SCR_AICombatMoveState SCR_AIUpdateCombatMoveStateTimers.m_State
protected

◆ PORT_RESET

const string SCR_AIUpdateCombatMoveStateTimers.PORT_RESET = "Reset"
staticprotected

◆ s_aVarsIn

ref TStringArray SCR_AIUpdateCombatMoveStateTimers.s_aVarsIn = { PORT_RESET }
protected

The documentation for this interface was generated from the following file: