Arma Reforger Script API
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SCR_AIWaypointArtillerySupportState Interface Reference
Inheritance diagram for SCR_AIWaypointArtillerySupportState:
SCR_AIWaypointState

Public Member Functions

void SCR_AIWaypointArtillerySupportState (notnull SCR_AIGroupUtilityComponent utility, SCR_AIWaypoint waypoint)
 
override void OnSelected ()
 Called when group selects the waypoint as current.
 
override void OnDeselected ()
 Called when group deselects the waypoint as current, also including completion or removal.
 
void OnWaypointPropertiesChange ()
 
- Public Member Functions inherited from SCR_AIWaypointState
void SCR_AIWaypointState (notnull SCR_AIGroupUtilityComponent utility, SCR_AIWaypoint waypoint)
 
void OnExecuteWaypointTree ()
 Called when group switches from Moving towards waypoint to behavior ON waypoint Default behavior is to cancel all activities of this waypoint so far, override if not your case.
 
AIWaypoint GetWaypoint ()
 Getter for the related waypoint.
 

Protected Member Functions

void AddArtilleryActivity ()
 

Protected Attributes

SCR_AIStaticArtilleryActivity m_ArtilleryActivity
 
SCR_AIWaypointArtillerySupport m_ArtilleryWaypoint
 
- Protected Attributes inherited from SCR_AIWaypointState
SCR_AIGroupUtilityComponent m_Utility
 
AIWaypoint m_Waypoint
 

Constructor & Destructor Documentation

◆ SCR_AIWaypointArtillerySupportState()

void SCR_AIWaypointArtillerySupportState.SCR_AIWaypointArtillerySupportState ( notnull SCR_AIGroupUtilityComponent utility,
SCR_AIWaypoint waypoint )

Member Function Documentation

◆ AddArtilleryActivity()

void SCR_AIWaypointArtillerySupportState.AddArtilleryActivity ( )
protected

◆ OnDeselected()

override void SCR_AIWaypointArtillerySupportState.OnDeselected ( )

Called when group deselects the waypoint as current, also including completion or removal.

Can be overridden in inherited class. Don't forget to call OnDeselected of base class.

Implements SCR_AIWaypointState.

◆ OnSelected()

override void SCR_AIWaypointArtillerySupportState.OnSelected ( )

Called when group selects the waypoint as current.

Can be overridden in inherited class. Don't forget to call OnSelected of base class.

Implements SCR_AIWaypointState.

◆ OnWaypointPropertiesChange()

void SCR_AIWaypointArtillerySupportState.OnWaypointPropertiesChange ( )

Member Data Documentation

◆ m_ArtilleryActivity

SCR_AIStaticArtilleryActivity SCR_AIWaypointArtillerySupportState.m_ArtilleryActivity
protected

◆ m_ArtilleryWaypoint

SCR_AIWaypointArtillerySupport SCR_AIWaypointArtillerySupportState.m_ArtilleryWaypoint
protected

The documentation for this interface was generated from the following file: