◆ HandlerDeattached()
override void SCR_ActionToolbarItemEditorUIComponent.HandlerDeattached |
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Widget | w | ) |
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◆ OnToggleChange()
void SCR_ActionToolbarItemEditorUIComponent.OnToggleChange |
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int | value, |
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bool | highlight = false ) |
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◆ SetAction()
void SCR_ActionToolbarItemEditorUIComponent.SetAction |
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SCR_BaseEditorAction | action, |
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Widget | widget ) |
◆ m_IconWidget
ImageWidget SCR_ActionToolbarItemEditorUIComponent.m_IconWidget |
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◆ m_sIconWidgetName
string SCR_ActionToolbarItemEditorUIComponent.m_sIconWidgetName |
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◆ m_sToggleWidgetName
string SCR_ActionToolbarItemEditorUIComponent.m_sToggleWidgetName |
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◆ m_ToggleAction
◆ m_ToggleWidget
ImageWidget SCR_ActionToolbarItemEditorUIComponent.m_ToggleWidget |
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◆ m_TooltipTarget
The documentation for this interface was generated from the following file:
- Game/Editor/UI/Components/Toolbar/Items/SCR_ActionToolbarItemEditorUIComponent.c