◆ HandlerDeattached()
      
        
          | override void SCR_ActionToolbarItemEditorUIComponent.HandlerDeattached  | 
          ( | 
          Widget |           w | ) | 
           | 
        
      
 
 
◆ OnToggleChange()
  
  
      
        
          | void SCR_ActionToolbarItemEditorUIComponent.OnToggleChange  | 
          ( | 
          int |           value,  | 
         
        
           | 
           | 
          bool |           highlight = false ) | 
         
       
   | 
  
protected   | 
  
 
 
◆ SetAction()
      
        
          | void SCR_ActionToolbarItemEditorUIComponent.SetAction  | 
          ( | 
          SCR_BaseEditorAction |           action,  | 
        
        
           | 
           | 
          Widget |           widget ) | 
        
      
 
 
◆ m_IconWidget
  
  
      
        
          | ImageWidget SCR_ActionToolbarItemEditorUIComponent.m_IconWidget | 
         
       
   | 
  
protected   | 
  
 
 
◆ m_sIconWidgetName
  
  
      
        
          | string SCR_ActionToolbarItemEditorUIComponent.m_sIconWidgetName | 
         
       
   | 
  
protected   | 
  
 
 
◆ m_sToggleWidgetName
  
  
      
        
          | string SCR_ActionToolbarItemEditorUIComponent.m_sToggleWidgetName | 
         
       
   | 
  
protected   | 
  
 
 
◆ m_ToggleAction
◆ m_ToggleWidget
  
  
      
        
          | ImageWidget SCR_ActionToolbarItemEditorUIComponent.m_ToggleWidget | 
         
       
   | 
  
protected   | 
  
 
 
◆ m_TooltipTarget
The documentation for this interface was generated from the following file:
- Game/Editor/UI/Components/Toolbar/Items/SCR_ActionToolbarItemEditorUIComponent.c