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| void | SetInfo (SCR_UIInfo info, Managed target=null) |
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| override SCR_UIInfo | GetInfo () |
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| override Managed | GetTarget () |
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| void | SetTooltipType (EEditorTooltip tooltipType) |
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| override bool | OnFocus (Widget w, int x, int y) |
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| override bool | OnFocusLost (Widget w, int x, int y) |
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| override bool | OnMouseEnter (Widget w, int x, int y) |
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| override bool | OnMouseLeave (Widget w, Widget enterW, int x, int y) |
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| override bool | IsUnique () |
| | Is the component to exist only in one instance? If so, it will be registered in the list of components and can be searched for.
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| override void | HandlerDeattached (Widget w) |
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◆ GetInfo()
| override SCR_UIInfo SCR_LinkTooltipTargetEditorUIComponent.GetInfo |
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| ) |
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◆ GetTarget()
| override Managed SCR_LinkTooltipTargetEditorUIComponent.GetTarget |
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| ) |
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◆ SetInfo() [1/2]
| void SCR_LinkTooltipTargetEditorUIComponent.SetInfo |
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SCR_UIInfo | info, |
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Managed | target = null ) |
◆ SetInfo() [2/2]
| static void SCR_LinkTooltipTargetEditorUIComponent.SetInfo |
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Widget | widget, |
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SCR_UIInfo | info, |
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Managed | target = null ) |
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static |
- Parameters
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| [in] | widget | |
| [in] | info | |
| [in] | target | |
◆ m_Info
| SCR_UIInfo SCR_LinkTooltipTargetEditorUIComponent.m_Info |
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protected |
◆ m_Target
| Managed SCR_LinkTooltipTargetEditorUIComponent.m_Target |
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protected |
The documentation for this interface was generated from the following file:
- Game/Editor/UI/Components/Tooltips/Targets/SCR_LinkTooltipTargetEditorUIComponent.c