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void | SetInfo (SCR_UIInfo info, Managed target=null) |
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override SCR_UIInfo | GetInfo () |
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override Managed | GetTarget () |
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void | SetTooltipType (EEditorTooltip tooltipType) |
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override bool | OnFocus (Widget w, int x, int y) |
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override bool | OnFocusLost (Widget w, int x, int y) |
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override bool | OnMouseEnter (Widget w, int x, int y) |
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override bool | OnMouseLeave (Widget w, Widget enterW, int x, int y) |
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override bool | IsUnique () |
| Is the component to exist only in one instance? If so, it will be registered in the list of components and can be searched for.
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override void | HandlerDeattached (Widget w) |
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◆ GetInfo()
override SCR_UIInfo SCR_LinkTooltipTargetEditorUIComponent.GetInfo |
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◆ GetTarget()
override Managed SCR_LinkTooltipTargetEditorUIComponent.GetTarget |
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◆ SetInfo() [1/2]
void SCR_LinkTooltipTargetEditorUIComponent.SetInfo |
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SCR_UIInfo |
info, |
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Managed |
target = null |
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) |
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◆ SetInfo() [2/2]
static void SCR_LinkTooltipTargetEditorUIComponent.SetInfo |
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Widget |
widget, |
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SCR_UIInfo |
info, |
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Managed |
target = null |
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) |
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static |
- Parameters
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[in] | widget | |
[in] | info | |
[in] | target | |
◆ m_Info
SCR_UIInfo SCR_LinkTooltipTargetEditorUIComponent.m_Info |
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protected |
◆ m_Target
Managed SCR_LinkTooltipTargetEditorUIComponent.m_Target |
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protected |
The documentation for this interface was generated from the following file:
- Game/Editor/UI/Components/Tooltips/Targets/SCR_LinkTooltipTargetEditorUIComponent.c