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Public Member Functions | |
| SCR_AmbientSoundsComponent | GetAmbientSoundsComponent () |
| void | Update (float worldTime, vector cameraPos, bool forceUpdate) |
| void | OnPostInit (SCR_AmbientSoundsComponent ambientSoundsComponent, SignalsManagerComponent signalsManagerComponent) |
| void | OnInit () |
Protected Attributes | |
| SCR_AmbientSoundsComponent | m_AmbientSoundsComponent |
| SignalsManagerComponent | m_LocalSignalsManager |
| SCR_AmbientSoundsComponent SCR_AmbientSoundsEffect.GetAmbientSoundsComponent | ( | ) |
| void SCR_AmbientSoundsEffect.OnInit | ( | ) |
Implemented in SCR_RandomPositionalSounds.
| void SCR_AmbientSoundsEffect.OnPostInit | ( | SCR_AmbientSoundsComponent | ambientSoundsComponent, |
| SignalsManagerComponent | signalsManagerComponent ) |
| [in] | ambientSoundsComponent | |
| [in] | signalsManagerComponent |
Implemented in SCR_LoopedPositionalSounds, and SCR_RandomPositionalSounds.
| void SCR_AmbientSoundsEffect.Update | ( | float | worldTime, |
| vector | cameraPos, | ||
| bool | forceUpdate ) |
| [in] | worldTime | |
| [in] | cameraPos | |
| [in] | forceUpdate |
Implemented in SCR_LoopedPositionalSounds, and SCR_RandomPositionalSounds.
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