Arma Reforger Script API
Loading...
Searching...
No Matches
SCR_AnalyticsDataCollectionMilitaryBaseEventsModule Interface Reference
Inheritance diagram for SCR_AnalyticsDataCollectionMilitaryBaseEventsModule:
SCR_AnalyticsDataCollectionModule

Protected Member Functions

override void Enable ()
 
override void Disable ()
 
void OnBaseFactionChanged (SCR_CampaignMilitaryBaseComponent base, Faction previousFaction, Faction currentFaction)
 Base was captured, send event to analytics db.
 
void OnBaseUnderAttack (SCR_CampaignMilitaryBaseComponent base, Faction defendingFaction, Faction attackingFaction)
 Base is under attack, send event to analytics db.
 
void GetBaseAndFactionNames (out string baseName, out string defendingFactionName, out string attackingFactionName, SCR_CampaignMilitaryBaseComponent base, Faction defendingFaction, Faction attackingFaction)
 Gets string names of base, attacking faction and defending faction.
 
SCR_SessionDataEvent SetSessionEventBaseInfo (SCR_CampaignMilitaryBaseComponent base, Faction defendingFaction, Faction attackingFaction)
 
void ~SCR_AnalyticsDataCollectionMilitaryBaseEventsModule ()
 
- Protected Member Functions inherited from SCR_AnalyticsDataCollectionModule
void AddInvokers (IEntity player)
 
void RemoveInvokers (IEntity player)
 
SCR_SessionDataEvent GetSessionDataEvent ()
 

Additional Inherited Members

- Public Member Functions inherited from SCR_AnalyticsDataCollectionModule
void InitModule ()
 
void Update (float timeTick)
 
void OnPlayerSpawned (SCR_SpawnRequestComponent requestComponent, int playerId, SCR_SpawnData data, IEntity controlledEntity)
 
void OnPlayerDisconnected (int playerId, KickCauseCode cause, IEntity controlledEntity=null)
 
void OnPlayerConnected (int playerId)
 
void OnControllableDestroyed (notnull SCR_InstigatorContextData instigatorContextData)
 
void OnGameModeEnd ()
 
void OnGameEnd ()
 
void OnControlledEntityChanged (IEntity from, IEntity to)
 
void SessionMeasures ()
 Periodically called when server has players To be overriden in modules to add session data before it is sent.
 
bool IsEnabled ()
 
- Public Attributes inherited from SCR_AnalyticsDataCollectionModule
float m_fUpdatePeriod
 
- Protected Attributes inherited from SCR_AnalyticsDataCollectionModule
float m_fTimeSinceUpdate = 0
 
bool m_bIsEnabled = true
 

Constructor & Destructor Documentation

◆ ~SCR_AnalyticsDataCollectionMilitaryBaseEventsModule()

void SCR_AnalyticsDataCollectionMilitaryBaseEventsModule.~SCR_AnalyticsDataCollectionMilitaryBaseEventsModule ( )
protected

Member Function Documentation

◆ Disable()

override void SCR_AnalyticsDataCollectionMilitaryBaseEventsModule.Disable ( )
protected

◆ Enable()

override void SCR_AnalyticsDataCollectionMilitaryBaseEventsModule.Enable ( )
protected

◆ GetBaseAndFactionNames()

void SCR_AnalyticsDataCollectionMilitaryBaseEventsModule.GetBaseAndFactionNames ( out string baseName,
out string defendingFactionName,
out string attackingFactionName,
SCR_CampaignMilitaryBaseComponent base,
Faction defendingFaction,
Faction attackingFaction )
protected

Gets string names of base, attacking faction and defending faction.

Parameters
[in]base
[in]defendingFaction
[in]attackingFaction
[out]baseName
[out]defendingFactionName
[out]attackingFactionName

◆ OnBaseFactionChanged()

void SCR_AnalyticsDataCollectionMilitaryBaseEventsModule.OnBaseFactionChanged ( SCR_CampaignMilitaryBaseComponent base,
Faction previousFaction,
Faction currentFaction )
protected

Base was captured, send event to analytics db.

Parameters
[in]base
[in]previousFaction
[in]currentFaction

◆ OnBaseUnderAttack()

void SCR_AnalyticsDataCollectionMilitaryBaseEventsModule.OnBaseUnderAttack ( SCR_CampaignMilitaryBaseComponent base,
Faction defendingFaction,
Faction attackingFaction )
protected

Base is under attack, send event to analytics db.

Parameters
[in]base
[in]defendingFaction
[in]attackingFaction

◆ SetSessionEventBaseInfo()

SCR_SessionDataEvent SCR_AnalyticsDataCollectionMilitaryBaseEventsModule.SetSessionEventBaseInfo ( SCR_CampaignMilitaryBaseComponent base,
Faction defendingFaction,
Faction attackingFaction )
protected

The documentation for this interface was generated from the following file: