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| override void | Enable () |
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| override void | Disable () |
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| void | OnBaseFactionChanged (SCR_CampaignMilitaryBaseComponent base, Faction previousFaction, Faction currentFaction) |
| | Base was captured, send event to analytics db.
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| void | OnBaseUnderAttack (SCR_CampaignMilitaryBaseComponent base, Faction defendingFaction, Faction attackingFaction) |
| | Base is under attack, send event to analytics db.
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| void | GetBaseAndFactionNames (out string baseName, out string defendingFactionName, out string attackingFactionName, SCR_CampaignMilitaryBaseComponent base, Faction defendingFaction, Faction attackingFaction) |
| | Gets string names of base, attacking faction and defending faction.
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| SCR_SessionDataEvent | SetSessionEventBaseInfo (SCR_CampaignMilitaryBaseComponent base, Faction defendingFaction, Faction attackingFaction) |
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| void | ~SCR_AnalyticsDataCollectionMilitaryBaseEventsModule () |
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| void | AddInvokers (IEntity player) |
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| void | RemoveInvokers (IEntity player) |
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| SCR_SessionDataEvent | GetSessionDataEvent () |
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◆ ~SCR_AnalyticsDataCollectionMilitaryBaseEventsModule()
| void SCR_AnalyticsDataCollectionMilitaryBaseEventsModule.~SCR_AnalyticsDataCollectionMilitaryBaseEventsModule |
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protected |
◆ Disable()
| override void SCR_AnalyticsDataCollectionMilitaryBaseEventsModule.Disable |
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| ) |
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protected |
◆ Enable()
| override void SCR_AnalyticsDataCollectionMilitaryBaseEventsModule.Enable |
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| ) |
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protected |
◆ GetBaseAndFactionNames()
| void SCR_AnalyticsDataCollectionMilitaryBaseEventsModule.GetBaseAndFactionNames |
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out string | baseName, |
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out string | defendingFactionName, |
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out string | attackingFactionName, |
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SCR_CampaignMilitaryBaseComponent | base, |
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Faction | defendingFaction, |
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Faction | attackingFaction ) |
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protected |
Gets string names of base, attacking faction and defending faction.
- Parameters
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| [in] | base | |
| [in] | defendingFaction | |
| [in] | attackingFaction | |
| [out] | baseName | |
| [out] | defendingFactionName | |
| [out] | attackingFactionName | |
◆ OnBaseFactionChanged()
Base was captured, send event to analytics db.
- Parameters
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| [in] | base | |
| [in] | previousFaction | |
| [in] | currentFaction | |
◆ OnBaseUnderAttack()
Base is under attack, send event to analytics db.
- Parameters
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| [in] | base | |
| [in] | defendingFaction | |
| [in] | attackingFaction | |
◆ SetSessionEventBaseInfo()
The documentation for this interface was generated from the following file:
- Game/DataCollection/AnalyticsDataCollectionModules/SCR_AnalyticsDataCollectionMilitaryBaseEventsModule.c