◆ AddInvokers()
| void SCR_AnalyticsDataCollectionModule.AddInvokers |
( |
IEntity | player | ) |
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protected |
◆ Disable()
| void SCR_AnalyticsDataCollectionModule.Disable |
( |
| ) |
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Implemented in SCR_AnalyticsDataCollectionAiGroupCostModule, SCR_AnalyticsDataCollectionCompositionCostModule, SCR_AnalyticsDataCollectionLoadoutCostModule, SCR_AnalyticsDataCollectionMilitaryBaseEventsModule, SCR_AnalyticsDataCollectionPlayerFactionModule, SCR_AnalyticsDataCollectionPlayerKicksModule, SCR_AnalyticsDataCollectionTransferSuppliesModule, SCR_AnalyticsDataCollectionTutorialCompletionModule, SCR_AnalyticsDataCollectionVehicleCostModule, SCR_AnalyticsDataCollectionVoNDataModule, and SCR_AnalyticsDataCollectionXPEventsModule.
◆ Enable()
| void SCR_AnalyticsDataCollectionModule.Enable |
( |
| ) |
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Implemented in SCR_AnalyticsDataCollectionAiGroupCostModule, SCR_AnalyticsDataCollectionCompositionCostModule, SCR_AnalyticsDataCollectionLoadoutCostModule, SCR_AnalyticsDataCollectionMilitaryBaseEventsModule, SCR_AnalyticsDataCollectionPlayerFactionModule, SCR_AnalyticsDataCollectionPlayerKicksModule, SCR_AnalyticsDataCollectionTransferSuppliesModule, SCR_AnalyticsDataCollectionTutorialCompletionModule, SCR_AnalyticsDataCollectionVehicleCostModule, SCR_AnalyticsDataCollectionVoNDataModule, and SCR_AnalyticsDataCollectionXPEventsModule.
◆ GetSessionDataEvent()
◆ InitModule()
| void SCR_AnalyticsDataCollectionModule.InitModule |
( |
| ) |
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◆ IsEnabled()
| bool SCR_AnalyticsDataCollectionModule.IsEnabled |
( |
| ) |
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◆ OnControllableDestroyed()
◆ OnControlledEntityChanged()
| void SCR_AnalyticsDataCollectionModule.OnControlledEntityChanged |
( |
IEntity | from, |
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IEntity | to ) |
◆ OnGameEnd()
| void SCR_AnalyticsDataCollectionModule.OnGameEnd |
( |
| ) |
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◆ OnGameModeEnd()
| void SCR_AnalyticsDataCollectionModule.OnGameModeEnd |
( |
| ) |
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◆ OnPlayerConnected()
| void SCR_AnalyticsDataCollectionModule.OnPlayerConnected |
( |
int | playerId | ) |
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◆ OnPlayerDisconnected()
| void SCR_AnalyticsDataCollectionModule.OnPlayerDisconnected |
( |
int | playerId, |
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KickCauseCode | cause, |
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IEntity | controlledEntity = null ) |
◆ OnPlayerSpawned()
◆ RemoveInvokers()
| void SCR_AnalyticsDataCollectionModule.RemoveInvokers |
( |
IEntity | player | ) |
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protected |
◆ SessionMeasures()
| void SCR_AnalyticsDataCollectionModule.SessionMeasures |
( |
| ) |
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◆ Update()
| void SCR_AnalyticsDataCollectionModule.Update |
( |
float | timeTick | ) |
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◆ m_bIsEnabled
| bool SCR_AnalyticsDataCollectionModule.m_bIsEnabled = true |
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protected |
◆ m_fTimeSinceUpdate
| float SCR_AnalyticsDataCollectionModule.m_fTimeSinceUpdate = 0 |
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protected |
◆ m_fUpdatePeriod
| float SCR_AnalyticsDataCollectionModule.m_fUpdatePeriod |
The documentation for this interface was generated from the following file:
- Game/DataCollection/SCR_AnalyticsDataCollectionModule.c