◆ ~SCR_AnalyticsDataCollectionVoNDataModule()
| void SCR_AnalyticsDataCollectionVoNDataModule.~SCR_AnalyticsDataCollectionVoNDataModule |
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◆ Disable()
| override void SCR_AnalyticsDataCollectionVoNDataModule.Disable |
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◆ Enable()
| override void SCR_AnalyticsDataCollectionVoNDataModule.Enable |
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◆ OnPlayerConnected()
| override void SCR_AnalyticsDataCollectionVoNDataModule.OnPlayerConnected |
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int | playerId | ) |
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◆ OnPlayerDisconnected()
| override void SCR_AnalyticsDataCollectionVoNDataModule.OnPlayerDisconnected |
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int | playerId, |
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KickCauseCode | cause, |
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IEntity | controlledEntity = null ) |
◆ OnVoNUsed()
| void SCR_AnalyticsDataCollectionVoNDataModule.OnVoNUsed |
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int | playerId | ) |
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◆ m_mPlayerVoNActivation
| ref map<int, bool> SCR_AnalyticsDataCollectionVoNDataModule.m_mPlayerVoNActivation = new map<int, bool>() |
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The documentation for this interface was generated from the following file:
- Game/DataCollection/AnalyticsDataCollectionModules/SCR_AnalyticsDataCollectionVoNDataModule.c