Arma Reforger Script API
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SCR_AutotuneStickyNotificationUIComponent Interface Reference
Inheritance diagram for SCR_AutotuneStickyNotificationUIComponent:
SCR_StickyNotificationUIComponent

Public Member Functions

void TuneRadio ()
 
void DisableSticky ()
 
override void OnInit (SCR_NotificationsLogComponent notificationLog)
 
void OnTaskAssigneeChanged (SCR_Task task, SCR_TaskExecutor executor, int requesterID)
 
void OnGroupLeaderChanged (int groupId, int playerId)
 
- Public Member Functions inherited from SCR_StickyNotificationUIComponent
bool isStickyActive ()
 Get if this sticky notification is active.
 
bool InfluenceNotificationListSize ()
 Get if sticky notification influences list size.
 
ScriptInvoker GetOnStickyActiveChanged ()
 Returns scriptinvoker on sticky notification active changed.
 
override void HandlerAttached (Widget w)
 
override void HandlerDeattached (Widget w)
 

Public Attributes

SCR_PlayerControllerGroupComponent m_PlayerControllerGroupComponent
 
SCR_EAutotuneReason m_eAutotuneReason
 

Protected Member Functions

void ShowAutotuneRadioNotification (bool isInit=false)
 
void OnGroupChanged ()
 
override void OnDestroy ()
 
void OnUserSettingsChanged ()
 Callback used to reload the text of the notification in case that language changes.
 
- Protected Member Functions inherited from SCR_StickyNotificationUIComponent
void SetStickyActive (bool newActive, bool fade=true)
 
void SetVisible (bool visible)
 
void Fade (bool fadeIn)
 
void OnButton ()
 
void EditorOpened ()
 
void EditorClosed ()
 

Additional Inherited Members

- Protected Attributes inherited from SCR_StickyNotificationUIComponent
string m_sTextName
 
string m_sOptionalMessageLayoutName
 
SCR_NotificationsLogComponent m_NotificationsLog
 
Widget m_Root
 
SCR_FadeUIComponent m_FadeUIComponent
 
bool m_bInfluenceNotificationListSize
 
bool m_bStickyNotificationActive = false
 
TextWidget m_Text
 
Widget m_OptionalMessageLayout
 
ref ScriptInvoker Event_OnStickyActiveChanged = new ScriptInvoker()
 

Member Function Documentation

◆ DisableSticky()

void SCR_AutotuneStickyNotificationUIComponent.DisableSticky ( )

◆ OnDestroy()

override void SCR_AutotuneStickyNotificationUIComponent.OnDestroy ( )
protected

◆ OnGroupChanged()

void SCR_AutotuneStickyNotificationUIComponent.OnGroupChanged ( )
protected

◆ OnGroupLeaderChanged()

void SCR_AutotuneStickyNotificationUIComponent.OnGroupLeaderChanged ( int groupId,
int playerId )

◆ OnInit()

override void SCR_AutotuneStickyNotificationUIComponent.OnInit ( SCR_NotificationsLogComponent notificationLog)
Parameters
[in]notificationLog

Implements SCR_StickyNotificationUIComponent.

◆ OnTaskAssigneeChanged()

void SCR_AutotuneStickyNotificationUIComponent.OnTaskAssigneeChanged ( SCR_Task task,
SCR_TaskExecutor executor,
int requesterID )

◆ OnUserSettingsChanged()

void SCR_AutotuneStickyNotificationUIComponent.OnUserSettingsChanged ( )
protected

Callback used to reload the text of the notification in case that language changes.

◆ ShowAutotuneRadioNotification()

void SCR_AutotuneStickyNotificationUIComponent.ShowAutotuneRadioNotification ( bool isInit = false)
protected

◆ TuneRadio()

void SCR_AutotuneStickyNotificationUIComponent.TuneRadio ( )

Member Data Documentation

◆ m_eAutotuneReason

SCR_EAutotuneReason SCR_AutotuneStickyNotificationUIComponent.m_eAutotuneReason

◆ m_PlayerControllerGroupComponent

SCR_PlayerControllerGroupComponent SCR_AutotuneStickyNotificationUIComponent.m_PlayerControllerGroupComponent

The documentation for this interface was generated from the following file: