Arma Reforger Script API
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SCR_AvailableActionContext Interface Reference
Inheritance diagram for SCR_AvailableActionContext:
SCR_HeldItemAvailableActionContext

Public Member Functions

string ToString (bool forceText=true)
 
string GetActionName ()
 
string GetUIName ()
 
bool IsAvailable (SCR_AvailableActionsConditionData data, float timeSlice)
 

Protected Attributes

bool m_bEnabled
 
int m_iTimeForHide
 
int m_iTimeToShow
 
ref array< ref SCR_AvailableActionConditionm_aConditions
 
string m_sTag
 
string m_sAction
 
string m_sName
 
float m_fShowCountdown = m_iTimeToShow
 
float m_fHideCountdown = m_iTimeForHide
 

Static Protected Attributes

const string MARKUP_FORMAT = "<action name=\"%1\"/>"
 

Member Function Documentation

◆ GetActionName()

string SCR_AvailableActionContext.GetActionName ( )

◆ GetUIName()

string SCR_AvailableActionContext.GetUIName ( )

◆ IsAvailable()

bool SCR_AvailableActionContext.IsAvailable ( SCR_AvailableActionsConditionData data,
float timeSlice )

◆ ToString()

string SCR_AvailableActionContext.ToString ( bool forceText = true)

Member Data Documentation

◆ m_aConditions

ref array<ref SCR_AvailableActionCondition> SCR_AvailableActionContext.m_aConditions
protected

◆ m_bEnabled

bool SCR_AvailableActionContext.m_bEnabled
protected

◆ m_fHideCountdown

float SCR_AvailableActionContext.m_fHideCountdown = m_iTimeForHide
protected

◆ m_fShowCountdown

float SCR_AvailableActionContext.m_fShowCountdown = m_iTimeToShow
protected

◆ m_iTimeForHide

int SCR_AvailableActionContext.m_iTimeForHide
protected

◆ m_iTimeToShow

int SCR_AvailableActionContext.m_iTimeToShow
protected

◆ m_sAction

string SCR_AvailableActionContext.m_sAction
protected

◆ m_sName

string SCR_AvailableActionContext.m_sName
protected

◆ m_sTag

string SCR_AvailableActionContext.m_sTag
protected

◆ MARKUP_FORMAT

const string SCR_AvailableActionContext.MARKUP_FORMAT = "<action name=\"%1\"/>"
staticprotected

The documentation for this interface was generated from the following file: