Arma Reforger Script API
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SCR_HeldItemAvailableActionContext Interface Reference
Inheritance diagram for SCR_HeldItemAvailableActionContext:
SCR_AvailableActionContext

Public Member Functions

override string GetUIName ()
 
override bool IsAvailable (SCR_AvailableActionsConditionData data, float timeSlice)
 
- Public Member Functions inherited from SCR_AvailableActionContext
string ToString (bool forceText=true)
 
string GetActionName ()
 
bool IsDelayed ()
 returns true if action display is currently counting down twords its delayed fade in or out
 
void ResetTimers ()
 Reset fade in and fade out timers to their default values.
 

Protected Attributes

LocalizedString m_sItemName
 
IEntity m_LastEntity
 
- Protected Attributes inherited from SCR_AvailableActionContext
bool m_bEnabled
 
int m_iTimeForHide
 
int m_iTimeToShow
 
ref array< ref SCR_AvailableActionConditionm_aConditions
 
string m_sTag
 
string m_sAction
 
string m_sName
 
float m_fShowCountdown = m_iTimeToShow
 
float m_fHideCountdown = m_iTimeForHide
 

Additional Inherited Members

- Static Protected Attributes inherited from SCR_AvailableActionContext
const string MARKUP_FORMAT = "<action name=\"%1\"/>"
 

Member Function Documentation

◆ GetUIName()

override string SCR_HeldItemAvailableActionContext.GetUIName ( )

◆ IsAvailable()

override bool SCR_HeldItemAvailableActionContext.IsAvailable ( SCR_AvailableActionsConditionData data,
float timeSlice )

Member Data Documentation

◆ m_LastEntity

IEntity SCR_HeldItemAvailableActionContext.m_LastEntity
protected

◆ m_sItemName

LocalizedString SCR_HeldItemAvailableActionContext.m_sItemName
protected

The documentation for this interface was generated from the following file: