Arma Reforger Script API
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SCR_BaseCompartmentManagerComponent Member List

This is the complete list of members for SCR_BaseCompartmentManagerComponent, including all inherited members.

AnyCompartmentsOccupiedOrLocked()SCR_BaseCompartmentManagerComponent
AreDoorFake(int doorIndex)BaseCompartmentManagerComponent
AreDoorOpen(int doorIndex)BaseCompartmentManagerComponent
BlockSuppliesIfOccupied()SCR_BaseCompartmentManagerComponent
CancelSpawningCharacters()SCR_BaseCompartmentManagerComponent
CanOccupy(array< ECompartmentType > compartmentTypes, bool checkHasDefaultOccupantsData=true, FactionKey friendlyFaction=string.Empty, bool checkOccupyingFaction=true, bool checkForFreeCompartments=true)SCR_BaseCompartmentManagerComponent
CREW_COMPARTMENT_TYPESSCR_BaseCompartmentManagerComponentstatic
DamageOccupants(float damage, EDamageType damageType, notnull Instigator instigator, bool gettingIn=false, bool gettingOut=false)SCR_BaseCompartmentManagerComponent
Event_OnDoneSpawningDefaultOccupantsSCR_BaseCompartmentManagerComponentprotected
FindCompartment(int compartmentID, int mgrId=-1)BaseCompartmentManagerComponent
FinishedSpawningDefaultOccupants(bool wasCanceled)SCR_BaseCompartmentManagerComponentprotected
GetCompartments(out notnull array< BaseCompartmentSlot > outCompartments)BaseCompartmentManagerComponent
GetCompartmentsOfType(inout array< BaseCompartmentSlot > outCompartments, ECompartmentType compartmentType)SCR_BaseCompartmentManagerComponent
GetCompartmentsOfTypes(inout array< BaseCompartmentSlot > outCompartments, notnull array< ECompartmentType > compartmentTypes)SCR_BaseCompartmentManagerComponent
GetDoorInfo(int doorIndex)BaseCompartmentManagerComponent
GetDoorUser(int doorIndex)BaseCompartmentManagerComponent
GetFirstFreeCompartmentOfType(ECompartmentType compartmentType, bool checkHasValidOccupantPrefab=false)SCR_BaseCompartmentManagerComponent
GetFirstFreeCompartmentOfType(TypeName compartmentClass, bool checkHasValidOccupantPrefab=false)SCR_BaseCompartmentManagerComponent
GetFreeCompartmentsOfType(inout array< BaseCompartmentSlot > outCompartments, ECompartmentType compartmentType, bool checkHasValidOccupantPrefab=false)SCR_BaseCompartmentManagerComponent
GetOccupantCount()SCR_BaseCompartmentManagerComponent
GetOccupants(inout array< IEntity > occupants)SCR_BaseCompartmentManagerComponent
GetOccupantsOfType(inout array< IEntity > occupants, ECompartmentType compartmentType)SCR_BaseCompartmentManagerComponent
GetOnDoneSpawningDefaultOccupants()SCR_BaseCompartmentManagerComponent
GetOwner()BaseCompartmentManagerComponent
HasDefaultOccupantsDataForTypes(array< ECompartmentType > compartmentTypes)SCR_BaseCompartmentManagerComponent
HasFreeCompartmentOfTypes(notnull array< ECompartmentType > compartmentTypes)SCR_BaseCompartmentManagerComponent
InitiateSpawnDefaultOccupants(notnull array< ECompartmentType > compartmentTypes)SCR_BaseCompartmentManagerComponentprotected
IsGetInAndOutBlockedByDoorUser(int doorIndex)BaseCompartmentManagerComponent
IsOccupiedByFriendlies(FactionKey vehicleFactionKey, bool allFriendly, bool trueIfEmpty=true)SCR_BaseCompartmentManagerComponent
IsSpawningDefaultOccupants()SCR_BaseCompartmentManagerComponent
KillOccupants(notnull Instigator instigator, bool eject=false, bool gettingIn=false, bool gettingOut=false)SCR_BaseCompartmentManagerComponent
m_aCompartmentsToSpawnDefaultOccupantSCR_BaseCompartmentManagerComponentprotected
m_aDefaultOccupantsCompartmentTypesToSpawnSCR_BaseCompartmentManagerComponentprotected
m_aSpawnedDefaultOccupantsSCR_BaseCompartmentManagerComponentprotected
m_bBlockSuppliesIfOccupiedSCR_BaseCompartmentManagerComponentprotected
m_bIsSpawningDefaultOccupantsSCR_BaseCompartmentManagerComponentprotected
m_SpawnedOccupantsAIGroupSCR_BaseCompartmentManagerComponentprotected
OnTicksOnRemoteProxy()GameComponent
PASSENGER_COMPARTMENT_TYPESSCR_BaseCompartmentManagerComponentstatic
SetAllCompartmentsAccessibleOfTypes(notnull array< ECompartmentType > compartmentTypes, bool setAccessible)SCR_BaseCompartmentManagerComponent
SetCompartmentsAccessibleForAI(bool accessible)SCR_BaseCompartmentManagerComponent
SpawnDefaultOccupantEachFrame()SCR_BaseCompartmentManagerComponentprotected
SpawnDefaultOccupants(notnull array< ECompartmentType > compartmentTypes)SCR_BaseCompartmentManagerComponent
~SCR_BaseCompartmentManagerComponent()SCR_BaseCompartmentManagerComponent