◆ SCR_BaseEditorAttributeEntrySlider()
◆ GetSliderlabel()
string SCR_BaseEditorAttributeEntrySlider.GetSliderlabel |
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◆ GetSliderMinMaxStep()
void SCR_BaseEditorAttributeEntrySlider.GetSliderMinMaxStep |
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out float | min, |
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out float | max, |
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out float | step ) |
- Parameters
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[out] | min | |
[out] | max | |
[out] | step | |
◆ GetSliderValueFormating()
string SCR_BaseEditorAttributeEntrySlider.GetSliderValueFormating |
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Get the secondary Label value.
◆ GetText()
string SCR_BaseEditorAttributeEntrySlider.GetText |
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float | value | ) |
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◆ SetSliderLabel()
void SCR_BaseEditorAttributeEntrySlider.SetSliderLabel |
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string | label | ) |
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◆ m_fMax
float SCR_BaseEditorAttributeEntrySlider.m_fMax |
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protected |
◆ m_fMin
float SCR_BaseEditorAttributeEntrySlider.m_fMin |
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protected |
◆ m_fStep
float SCR_BaseEditorAttributeEntrySlider.m_fStep |
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protected |
◆ m_sDecimals
int SCR_BaseEditorAttributeEntrySlider.m_sDecimals |
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protected |
◆ m_sSliderLabel
string SCR_BaseEditorAttributeEntrySlider.m_sSliderLabel |
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protected |
◆ m_sSliderValueFormating
string SCR_BaseEditorAttributeEntrySlider.m_sSliderValueFormating |
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protected |
The documentation for this interface was generated from the following file:
- Game/Editor/Containers/Attributes/SCR_BaseEditorAttribute.c