◆ SCR_BaseEditorAttributeFloatStringValues()
◆ GetEntryFloatValue()
float SCR_BaseEditorAttributeFloatStringValues.GetEntryFloatValue |
( |
int |
index | ) |
|
- Returns
- index entry's float value or 0 if the provided index is invalid
◆ GetValueCount()
int SCR_BaseEditorAttributeFloatStringValues.GetValueCount |
( |
| ) |
|
◆ GetValuesEntry()
- Parameters
-
index | wanted value's index |
- Returns
- the requested entry or null if the provided index is invalid
◆ m_aValues
The documentation for this interface was generated from the following file:
- Game/Editor/Containers/Attributes/SCR_BaseEditorAttribute.c