Arma Reforger Script API
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SCR_BaseEditorComponentClass Interface Reference
Inheritance diagram for SCR_BaseEditorComponentClass:
SCR_AccessKeysEditorComponentClass SCR_ActionsRadialMenuEditorComponentClass SCR_AttributesManagerEditorComponentClass SCR_BaseActionsEditorComponentClass SCR_BudgetEditorComponentClass SCR_CameraDataEditorComponentClass SCR_CameraEditorComponentClass SCR_CameraFiltersEditorComponentClass SCR_CameraParticlesEditorComponentClass SCR_CampaignBuildingEditorComponentClass SCR_CampaignBuildingPlacingObstructionEditorComponentClass SCR_ContentBrowserEditorComponentClass SCR_DebugEditorComponentClass SCR_DynamicSimulationEditorComponentClass SCR_EditorVONControllerComponentClass SCR_EntitiesManagerEditorComponentClass SCR_FactionWarningManagerEditorComponentClass SCR_HighlightedEditorComponentClass SCR_HintEditorComponentClass SCR_InputLayoutEditorComponentClass SCR_LayersEditorComponentClass SCR_MapEditorComponentClass SCR_MenuEditorComponentClass SCR_MenuLayoutEditorComponentClass SCR_MenuOverlaysEditorComponentClass SCR_MusicEditorComponentClass SCR_PauseGameTimeEditorComponentClass SCR_PingEditorComponentClass SCR_PlacingEditorComponentClass SCR_PlayerDelegateEditorComponentClass SCR_PlayersManagerEditorComponentClass SCR_PrefabsCacheEditorComponentClass SCR_PreviewEntityEditorComponentClass SCR_ServerInfoEditorComponentClass SCR_StatesEditorComponentClass SCR_TestEditorComponentClass SCR_TransformingEditorComponentClass SCR_WorldEntityDelegateEditorComponentClass

Public Member Functions

array< ref SCR_BaseEditorEffectGetEffectsActivate ()
 
array< ref SCR_BaseEditorEffectGetEffectsDeactivate ()
 

Static Public Member Functions

static SCR_BaseEditorComponentClass GetInstance (TypeName type, bool showError)
 Get prefab data of local editor component instance attached on SCR_EditorManagerEntity or SCR_EditorModeEntity.
 

Detailed Description

Member Function Documentation

◆ GetEffectsActivate()

array< ref SCR_BaseEditorEffect > SCR_BaseEditorComponentClass.GetEffectsActivate ( )
Returns

◆ GetEffectsDeactivate()

array< ref SCR_BaseEditorEffect > SCR_BaseEditorComponentClass.GetEffectsDeactivate ( )
Returns

◆ GetInstance()

static SCR_BaseEditorComponentClass SCR_BaseEditorComponentClass.GetInstance ( TypeName type,
bool showError )
static

Get prefab data of local editor component instance attached on SCR_EditorManagerEntity or SCR_EditorModeEntity.

Parameters
[in]typeType of requested component (not its prefab data, i.e., without *Class suffix!)
[in]showErrorTrue to log a warning message when the component was not found
Returns
Component prefab data

The documentation for this interface was generated from the following file: