◆ GetEffectsActivate()
◆ GetEffectsDeactivate()
◆ GetInstance()
Get prefab data of local editor component instance attached on SCR_EditorManagerEntity or SCR_EditorModeEntity.
- Parameters
-
[in] | type | Type of requested component (not its prefab data, i.e., without *Class suffix!) |
[in] | showError | True to log a warning message when the component was not found |
- Returns
- Component prefab data
The documentation for this interface was generated from the following file:
- Game/Editor/Components/Editor/SCR_BaseEditorComponent.c