◆ DisableArrowsSinglePage()
| void SCR_BasePaginationUIComponent.DisableArrowsSinglePage |
( |
| ) |
|
|
protected |
Disable page change button if flag is true and number of pages is 1.
◆ EnablePageButton()
| void SCR_BasePaginationUIComponent.EnablePageButton |
( |
Widget | w, |
|
|
bool | enable ) |
|
protected |
◆ FocusWidget()
| void SCR_BasePaginationUIComponent.FocusWidget |
( |
Widget | w | ) |
|
|
protected |
Separated focus function for later call.
◆ GetColumns()
| int SCR_BasePaginationUIComponent.GetColumns |
( |
| ) |
|
◆ GetCurrentPage()
| int SCR_BasePaginationUIComponent.GetCurrentPage |
( |
| ) |
|
- Returns
- Currently selected page
◆ GetEntryCount()
| int SCR_BasePaginationUIComponent.GetEntryCount |
( |
| ) |
|
◆ GetEntryIndex()
| int SCR_BasePaginationUIComponent.GetEntryIndex |
( |
Widget | w | ) |
|
- Parameters
-
- Returns
- Index of entry represented by given widget
◆ GetOnPageChanged()
| ScriptInvoker SCR_BasePaginationUIComponent.GetOnPageChanged |
( |
| ) |
|
- Returns
- Event called when current page changes.
◆ GetRows()
| int SCR_BasePaginationUIComponent.GetRows |
( |
| ) |
|
◆ HandlerAttached()
| override void SCR_BasePaginationUIComponent.HandlerAttached |
( |
Widget | w | ) |
|
◆ HandlerDeattached()
| override void SCR_BasePaginationUIComponent.HandlerDeattached |
( |
Widget | w | ) |
|
◆ IsUnique()
| override bool SCR_BasePaginationUIComponent.IsUnique |
( |
| ) |
|
|
protected |
◆ IterateIndex()
| void SCR_BasePaginationUIComponent.IterateIndex |
( |
out int | row, |
|
|
out int | column ) |
|
protected |
◆ OnButtonNext()
| void SCR_BasePaginationUIComponent.OnButtonNext |
( |
| ) |
|
|
protected |
◆ OnButtonPrev()
| void SCR_BasePaginationUIComponent.OnButtonPrev |
( |
| ) |
|
|
protected |
◆ OnFocus()
| override bool SCR_BasePaginationUIComponent.OnFocus |
( |
Widget | w, |
|
|
int | x, |
|
|
int | y ) |
◆ OnInputDeviceIsGamepad()
| void SCR_BasePaginationUIComponent.OnInputDeviceIsGamepad |
( |
bool | isGamepad | ) |
|
|
protected |
◆ OnMouseEnter()
| override bool SCR_BasePaginationUIComponent.OnMouseEnter |
( |
Widget | w, |
|
|
int | x, |
|
|
int | y ) |
◆ OnMouseLeave()
| override bool SCR_BasePaginationUIComponent.OnMouseLeave |
( |
Widget | w, |
|
|
Widget | enterW, |
|
|
int | x, |
|
|
int | y ) |
◆ RefreshPage()
| bool SCR_BasePaginationUIComponent.RefreshPage |
( |
| ) |
|
|
sealed |
Refresh the current page.
- Returns
- True if the page has any content
◆ SetPage()
| bool SCR_BasePaginationUIComponent.SetPage |
( |
int | page, |
|
|
bool | isRefresh = false ) |
|
sealed |
Set current page.
- Parameters
-
- Returns
- True if the page has any content
◆ SetUnderCursor()
| void SCR_BasePaginationUIComponent.SetUnderCursor |
( |
bool | newUnderCursor | ) |
|
|
protected |
◆ ShowEntries()
| void SCR_BasePaginationUIComponent.ShowEntries |
( |
Widget | contentWidget, |
|
|
int | indexStart, |
|
|
int | indexEnd ) |
|
protected |
◆ m_aEmptyItemLayouts
| ref array<ResourceName> SCR_BasePaginationUIComponent.m_aEmptyItemLayouts |
|
protected |
◆ m_bDisableArrowsSinglePage
| bool SCR_BasePaginationUIComponent.m_bDisableArrowsSinglePage |
|
protected |
◆ m_bHideArrowsIfDisabled
| bool SCR_BasePaginationUIComponent.m_bHideArrowsIfDisabled |
|
protected |
◆ m_bIgnoreGamePadInput
| bool SCR_BasePaginationUIComponent.m_bIgnoreGamePadInput |
|
protected |
◆ m_bLoop
| bool SCR_BasePaginationUIComponent.m_bLoop |
|
protected |
◆ m_bMustHoverOverContent
| bool SCR_BasePaginationUIComponent.m_bMustHoverOverContent |
|
protected |
◆ m_bPlayAudioOnPageChange
| bool SCR_BasePaginationUIComponent.m_bPlayAudioOnPageChange |
|
protected |
◆ m_bShowEmptyEntries
| bool SCR_BasePaginationUIComponent.m_bShowEmptyEntries |
|
protected |
◆ m_bUnderCursor
| bool SCR_BasePaginationUIComponent.m_bUnderCursor |
|
protected |
◆ m_ButtonNextNoScrollWidget
| Widget SCR_BasePaginationUIComponent.m_ButtonNextNoScrollWidget |
|
protected |
◆ m_ButtonNextWidget
| Widget SCR_BasePaginationUIComponent.m_ButtonNextWidget |
|
protected |
◆ m_ButtonPrevNoScrollWidget
| Widget SCR_BasePaginationUIComponent.m_ButtonPrevNoScrollWidget |
|
protected |
◆ m_ButtonPrevWidget
| Widget SCR_BasePaginationUIComponent.m_ButtonPrevWidget |
|
protected |
◆ m_ContentWidget
| Widget SCR_BasePaginationUIComponent.m_ContentWidget |
|
protected |
◆ m_FocusedIndex
| int SCR_BasePaginationUIComponent.m_FocusedIndex[2] |
|
protected |
◆ m_FocusNextWidget
| Widget SCR_BasePaginationUIComponent.m_FocusNextWidget |
|
protected |
◆ m_FocusPrevWidget
| Widget SCR_BasePaginationUIComponent.m_FocusPrevWidget |
|
protected |
◆ m_iColumns
| int SCR_BasePaginationUIComponent.m_iColumns |
|
protected |
◆ m_iCurrentPage
| int SCR_BasePaginationUIComponent.m_iCurrentPage |
|
protected |
◆ m_iMinColumns
| int SCR_BasePaginationUIComponent.m_iMinColumns |
|
protected |
◆ m_iMinRows
| int SCR_BasePaginationUIComponent.m_iMinRows |
|
protected |
◆ m_iRows
| int SCR_BasePaginationUIComponent.m_iRows |
|
protected |
◆ m_OnPageChanged
| ref ScriptInvoker SCR_BasePaginationUIComponent.m_OnPageChanged = new ScriptInvoker() |
|
protected |
◆ m_PageNumberWidget
| TextWidget SCR_BasePaginationUIComponent.m_PageNumberWidget |
|
protected |
◆ m_sButtonNextName
| string SCR_BasePaginationUIComponent.m_sButtonNextName |
|
protected |
◆ m_sButtonNextName_NoScrolling
| string SCR_BasePaginationUIComponent.m_sButtonNextName_NoScrolling |
|
protected |
◆ m_sButtonPrevName
| string SCR_BasePaginationUIComponent.m_sButtonPrevName |
|
protected |
◆ m_sButtonPrevName_NoScrolling
| string SCR_BasePaginationUIComponent.m_sButtonPrevName_NoScrolling |
|
protected |
◆ m_sContentName
| string SCR_BasePaginationUIComponent.m_sContentName |
|
protected |
◆ m_sFocusNextName
| string SCR_BasePaginationUIComponent.m_sFocusNextName |
|
protected |
◆ m_sFocusPrevName
| string SCR_BasePaginationUIComponent.m_sFocusPrevName |
|
protected |
◆ m_sOnNextPageSfx
| string SCR_BasePaginationUIComponent.m_sOnNextPageSfx |
|
protected |
◆ m_sOnPrevPageSfx
| string SCR_BasePaginationUIComponent.m_sOnPrevPageSfx |
|
protected |
◆ m_sPageIndexVisualName
| string SCR_BasePaginationUIComponent.m_sPageIndexVisualName |
|
protected |
◆ m_sPageIndexVisualText
| string SCR_BasePaginationUIComponent.m_sPageIndexVisualText |
|
protected |
The documentation for this interface was generated from the following file:
- Game/UI/Components/SCR_BasePaginationUIComponent.c