Arma Reforger Script API
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MenuRootSubComponent Interface Reference

Widget component which is linked to menu it's part of. More...

Inheritance diagram for MenuRootSubComponent:
SCR_AssetBrowserAccessEditorUIComponent SCR_AttributesEditorUIComponent SCR_BaseEditorUIComponent SCR_BaseModeEditorUIComponent SCR_BasePaginationUIComponent SCR_ButtonHintEditorUIComponent SCR_CameraInfoEditorUIComponent SCR_CompassUIComponent SCR_EditableEntityLinkUIComponent SCR_IngameClockUIComponent SCR_NotificationsLogComponent SCR_SessionDurationUIComponent

Public Member Functions

Widget GetWidget ()
 Get widget to which the component belongs to.
 
MenuRootBase GetMenu ()
 Get menu of which the widget is part of.
 
MenuRootComponent GetRootComponent ()
 Get root component of this subcomponent,.
 
void HandlerAttachedScripted (Widget w)
 Event called when subcomponent is initialized.
 
override void HandlerAttached (Widget w)
 
override void HandlerDeattached (Widget w)
 

Protected Member Functions

bool IsUnique ()
 Is the component to exist only in one instance? If so, it will be registered in the list of components and can be searched for.
 

Detailed Description

Widget component which is linked to menu it's part of.

Linking is done through MenuRootComponent.

Member Function Documentation

◆ GetMenu()

MenuRootBase MenuRootSubComponent.GetMenu ( )

Get menu of which the widget is part of.

Returns
Menu

◆ GetRootComponent()

MenuRootComponent MenuRootSubComponent.GetRootComponent ( )

Get root component of this subcomponent,.

Returns
Menu

◆ GetWidget()

Widget MenuRootSubComponent.GetWidget ( )

Get widget to which the component belongs to.

Returns
Widget

◆ HandlerAttached()

◆ HandlerAttachedScripted()

void MenuRootSubComponent.HandlerAttachedScripted ( Widget w)

Event called when subcomponent is initialized.

Called only after all other subcomponents were registered as well and can be searched for. To be overwritten by inherited classes.

Parameters
Widget

Implemented in SCR_ActionsToolbarEditorUIComponent, SCR_AttributesButtonEditorUIComponent, SCR_BaseContextMenuEditorUIComponent, SCR_BaseModeEditorUIComponent, SCR_BaseToolbarEditorUIComponent, SCR_BudgetEditorUIComponent, SCR_BudgetUIComponent, SCR_ButtonHintEditorUIComponent, SCR_CameraInfoEditorUIComponent, SCR_CommandActionsEditorUIComponent, SCR_CommandToolbarEditorUIComponent, SCR_CompassUIComponent, SCR_ContentBrowserEditorUIComponent, SCR_ContentBrowserFiltersEditorUIComponent, SCR_ContextMenuActionsEditorUIComponent, SCR_CursorEditorUIComponent, SCR_DialogEditorUIComponent, SCR_EditableEntityLinkUIComponent, SCR_EditableEntitySlotManagerUIComponent, SCR_EditorStateConditionUIComponent, SCR_EntitiesEditorUIComponent, SCR_EntitiesToolbarEditorUIComponent, SCR_FactionsToolbarEditorUIComponent, SCR_HideEditorUIComponent, SCR_IngameClockUIComponent, SCR_LayerAutoEnterUIComponent, SCR_LayersEditorUIComponent, SCR_MapEditorUIComponent, SCR_ModesEditorUIComponent, SCR_MouseAreaEditorUIComponent, SCR_NotificationsLogComponent, SCR_PingEditorUIComponent, SCR_PlacingEditorUIComponent, SCR_PlacingToolbarEditorUIComponent, SCR_PlayersListEditorUIComponent, SCR_PreviewEntityEditorUIComponent, SCR_QuickPlacingEditorUIComponent, SCR_SelectionEditorUIComponent, SCR_SessionDurationUIComponent, SCR_TooltipAreaEditorUIComponent, SCR_TooltipManagerEditorUIComponent, SCR_TransformingEditorUIComponent, and SCR_WaypointLinesEditorUIComponent.

◆ HandlerDeattached()

override void MenuRootSubComponent.HandlerDeattached ( Widget w)

Implemented in SCR_ActionsToolbarEditorUIComponent, SCR_AttributesEditorUIComponent, SCR_BaseContextMenuEditorUIComponent, SCR_BasePaginationUIComponent, SCR_BaseTooltipTargetEditorUIComponent, SCR_BudgetEditorUIComponent, SCR_BudgetUIComponent, SCR_ButtonHintEditorUIComponent, SCR_CameraInfoEditorUIComponent, SCR_CampaignBuildingServicesEditorUIComponent, SCR_CampaignBuildingSupplyEditorUIComponent, SCR_CommandActionsEditorUIComponent, SCR_CommandToolbarEditorUIComponent, SCR_CompassUIComponent, SCR_ContentBrowserEditorUIComponent, SCR_ContentBrowserFiltersEditorUIComponent, SCR_ContextMenuActionsEditorUIComponent, SCR_CursorEditorUIComponent, SCR_DialogEditorUIComponent, SCR_EditableEntitySlotManagerUIComponent, SCR_EditorStateConditionUIComponent, SCR_EntitiesEditorUIComponent, SCR_EntitiesToolbarEditorUIComponent, SCR_FactionsToolbarEditorUIComponent, SCR_HideEditorUIComponent, SCR_IngameClockUIComponent, SCR_LayerAutoEnterUIComponent, SCR_LayersEditorUIComponent, SCR_MapEditorUIComponent, SCR_ModesEditorUIComponent, SCR_MouseAreaEditorUIComponent, SCR_NotificationsLogComponent, SCR_PingEditorUIComponent, SCR_PlacingEditorUIComponent, SCR_PlacingToolbarEditorUIComponent, SCR_PlayerHubWarningEditorUIComponent, SCR_PlayersListEditorUIComponent, SCR_PreviewEntityEditorUIComponent, SCR_QuickPlacingEditorUIComponent, SCR_SelectionEditorUIComponent, SCR_SessionDurationUIComponent, SCR_TooltipManagerEditorUIComponent, SCR_TransformingEditorUIComponent, and SCR_WaypointLinesEditorUIComponent.

◆ IsUnique()


The documentation for this interface was generated from the following file: