◆ HandlerAttached()
override void SCR_BlockedUsersDialogEntryUIComponent.HandlerAttached |
( |
Widget |
w | ) |
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◆ SetPlatfrom()
void SCR_BlockedUsersDialogEntryUIComponent.SetPlatfrom |
( |
PlatformKind |
platform | ) |
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Show the players platform.
◆ SetPlayerName()
void SCR_BlockedUsersDialogEntryUIComponent.SetPlayerName |
( |
string |
name | ) |
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Show the name of the player.
◆ m_bDebugIsPlaystation
bool SCR_BlockedUsersDialogEntryUIComponent.m_bDebugIsPlaystation |
◆ m_Button
◆ m_ePlayerPlatform
PlatformKind SCR_BlockedUsersDialogEntryUIComponent.m_ePlayerPlatform |
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protected |
◆ m_sPlatformIconWidgetName
string SCR_BlockedUsersDialogEntryUIComponent.m_sPlatformIconWidgetName |
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protected |
◆ m_sPlayerName
string SCR_BlockedUsersDialogEntryUIComponent.m_sPlayerName |
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protected |
◆ m_sPlayerNameWidgetName
string SCR_BlockedUsersDialogEntryUIComponent.m_sPlayerNameWidgetName |
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protected |
◆ m_wPlatfromIcon
ImageWidget SCR_BlockedUsersDialogEntryUIComponent.m_wPlatfromIcon |
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protected |
◆ m_wPlayerName
RichTextWidget SCR_BlockedUsersDialogEntryUIComponent.m_wPlayerName |
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protected |
The documentation for this interface was generated from the following file:
- Game/UI/Menu/SCR_BlockedUsersDialogEntryUIComponent.c