◆ GetIconWidhget()
ImageWidget SCR_BudgetProgressEditorUIComponent.GetIconWidhget |
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| ) |
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Return ImageWidget of budget icon.
◆ HandlerAttached()
override void SCR_BudgetProgressEditorUIComponent.HandlerAttached |
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Widget |
w | ) |
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◆ HideBudgetChange()
void SCR_BudgetProgressEditorUIComponent.HideBudgetChange |
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◆ SetIconTexture()
void SCR_BudgetProgressEditorUIComponent.SetIconTexture |
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ResourceName |
resource, |
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string |
image = "" |
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) |
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◆ ShowBudget()
void SCR_BudgetProgressEditorUIComponent.ShowBudget |
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float |
value | ) |
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◆ ShowBudgetChange()
void SCR_BudgetProgressEditorUIComponent.ShowBudgetChange |
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float |
value, |
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int |
currentBudget |
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) |
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- Parameters
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[in] | value | |
[in] | currentBudget | |
◆ m_sIcon
string SCR_BudgetProgressEditorUIComponent.m_sIcon |
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protected |
◆ m_sProgressAddText
string SCR_BudgetProgressEditorUIComponent.m_sProgressAddText |
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protected |
◆ m_sProgressBar
string SCR_BudgetProgressEditorUIComponent.m_sProgressBar |
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protected |
◆ m_sProgressText
string SCR_BudgetProgressEditorUIComponent.m_sProgressText |
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protected |
◆ m_wIcon
ImageWidget SCR_BudgetProgressEditorUIComponent.m_wIcon |
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protected |
◆ m_wProgressAddText
TextWidget SCR_BudgetProgressEditorUIComponent.m_wProgressAddText |
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protected |
◆ m_wProgressBar
◆ m_wProgressText
TextWidget SCR_BudgetProgressEditorUIComponent.m_wProgressText |
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protected |
The documentation for this interface was generated from the following file:
- Game/Editor/UI/Components/Toolbar/Building/SCR_BudgetProgressEditorUIComponent.c