◆ GetIconWidhget()
| ImageWidget SCR_BudgetProgressEditorUIComponent.GetIconWidhget |
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| ) |
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Return ImageWidget of budget icon.
◆ HandlerAttached()
| override void SCR_BudgetProgressEditorUIComponent.HandlerAttached |
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Widget | w | ) |
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◆ HideBudgetChange()
| void SCR_BudgetProgressEditorUIComponent.HideBudgetChange |
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| ) |
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◆ SetIconTexture()
| void SCR_BudgetProgressEditorUIComponent.SetIconTexture |
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ResourceName | resource, |
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string | image = "" ) |
◆ ShowBudget()
| void SCR_BudgetProgressEditorUIComponent.ShowBudget |
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float | value | ) |
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◆ ShowBudgetChange()
| void SCR_BudgetProgressEditorUIComponent.ShowBudgetChange |
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float | value, |
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int | currentBudget ) |
- Parameters
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| [in] | value | |
| [in] | currentBudget | |
◆ m_sIcon
| string SCR_BudgetProgressEditorUIComponent.m_sIcon |
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protected |
◆ m_sProgressAddText
| string SCR_BudgetProgressEditorUIComponent.m_sProgressAddText |
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protected |
◆ m_sProgressBar
| string SCR_BudgetProgressEditorUIComponent.m_sProgressBar |
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protected |
◆ m_sProgressText
| string SCR_BudgetProgressEditorUIComponent.m_sProgressText |
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protected |
◆ m_wIcon
| ImageWidget SCR_BudgetProgressEditorUIComponent.m_wIcon |
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protected |
◆ m_wProgressAddText
| TextWidget SCR_BudgetProgressEditorUIComponent.m_wProgressAddText |
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protected |
◆ m_wProgressBar
◆ m_wProgressText
| TextWidget SCR_BudgetProgressEditorUIComponent.m_wProgressText |
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protected |
The documentation for this interface was generated from the following file:
- Game/Editor/UI/Components/Toolbar/Building/SCR_BudgetProgressEditorUIComponent.c